I feel like this is more of an engine bug, but since I can’t post there I’ll be posting here. It’s pretty much the title, when a particle emitter isnt enabled and you try to emit particles with “:Emit()” nothing happens. It worked fine before the update, so is this an engine bug or something else? Thanks.
Seems to be working for me, regardless of whether or not it’s enabled.
(FYI you can message @Bug-Support to report bugs if you’re not a regular)
I don’t know if this will fix it, but try using a short Wait() before Emit()
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