Hello, there’s a simple and maybe dumb quote. If I enable a script that was disabled, using coding, the script will run? or something needs to happent to it to start running? Example:
local script = game.StarterGui.LocalScript
wait(10)
script.Disabled = false --Will the code that is in this script run now that it is enabled?
Well changing elements in the StarterGui won’t have an affect in real time as that’s just the container for holding UI elements to be cloned into the PlayerGui, which is what you want to edit