Enable PlayerScripts LocalScript With a Server Script

I’m trying to enable a player script local script that I have disabled on a click of a button using a regular script.

I tried using a RemoteEvent but I cant seem to get this to work, would there be a more efficient or proper way to do this?

		local function onPlayerAdded(player)
			script.Parent.RemoteEvent:FireClient(Player)
			game:GetService("Players").LocalPlayer.PlayerScripts.Client.Disabled = false
		end

Player should be lowercase, as you have it lowercase in the function parameters

local function onPlayerAdded(player)
	script.Parent.RemoteEvent:FireClient(player)
	player.PlayerScripts.Client.Disabled = true
end