I’ve come across this weird bug that has been bothering me.
My enemy does the walking animation, but it doesn’t chase the player. However, when I see him on the server, the enemy is chasing the player perfectly.
When I get near him, it’s like the clientsided version of him collides with the serversided version of him, and he then starts chasing me.
Nothing is anchored, and there are no client-sided scripts.
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