I’m creating a helicopter system, and the movement is done. I’m facing an issue though, my helicopter has to be massless for flight to occur. When my helicopter is massless, when I enter the helicopter my helicopter turns, and the back rotor flies into place due to this. I’ve attached a video below.
Making the player massless fixes this however the helicopter cannot liftoff nor make any movement besides turning & the rotors won’t spin.
Any help would be appreciated, I’ve looked for around 1 and a half hours but I cannot find any applicable resources.
Update, I’ve managed to get it to liftoff while it’s not massless fixing the weird turning & rotar flight issue. The only problem I have now is that the helicopter cannot move back / forth.
Please please please quit posting a new topic for the same issue you keep having. It’s much easier for everyone else to understand what you’ve done previously when you just add to your previous post.
Also, you can’t expect to get help with your script if you don’t show us your script. Remember when you post it to add three backticks (```) before and after the script so it shows up with the proper formatting.
As you’ve discovered when your Player has Mass and inertia/force and your helicopter is Massless you will get some insane movements.
You need to change your movement script to be able to handle the helicopter mass without changing the player’s mass.