"Entering Orbit" - Star Citizen's 'Aegis Gladius' - in-house ROBLOX engine

oh its roblox alright.
and not. even. blender.

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I do have an array of other spaceships - although this one is only one of two Star Citizen ships I’ve made. The other one I haven’t showcased yet, and the other spaceships are either based on other games, or on professional concept artwork by artists.

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not even blender??? ok just wow

yeah i dont know the next thing about using blender

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Might be worth looking into blender, roblox often corrupts unions. A boolean workflow is also pretty similar to CSG modelling in roblox.

i work around unions by always checking the unions i create, using auto recovery or saves in case of a corruption etc. i get that blender is more proficient in that regard but honestly i like being a purist with the roblox engine

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