Entity locker breaking not working

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  1. What do you want to achieve? Keep it simple and clear!
    An entity that breaks lockers for my rooms fangame

  2. What is the issue? Include screenshots / videos if possible!
    It does nothing

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    Simplifying the code

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		local function A200Entity()
			script.Parent.Parent.A200Cue:Play()
			game.Lighting.Filmic.Enabled = true
			wait(30)
			for i, obj in pairs(Room:GetChildren()) do
				if (obj.Name == "Locker" and obj.ClassName == "Model") or (obj.Name == "SafeLocker" and obj.ClassName == "Model") or (obj.Name == "Fridge" and obj.ClassName == "Model") then
			obj:Destroy()
				end
				if (obj.Name == "Shelf" and obj.ClassName == "Model") then
					obj:Destroy()
				end
			end
			local A200 = game.ReplicatedStorage.A200:Clone()
			A200.Parent = workspace
			A200["A-200"].Position = workspace.Start.Exit.Position
			A200["A-200"].Static.Playing = true
			A200["A-200"].Grumble.Playing = true
			local Tween60 = game:GetService("TweenService"):Create(A200["A-200"], TweenInfo.new(3, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0, false, 0), {["Position"] = script.Parent.Parent.Position})
			Tween60:Play()
			wait(Tween60.TweenInfo.Time)
			Tween60 = game:GetService("TweenService"):Create(A200["A-200"], TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.In, 0, false, 0), {["Position"] = MeClone.Door.Position})
			Tween60:Play()
			wait(Tween60.TweenInfo.Time)
			workspace["A-200Imprint"]:Play()
			wait(2.5)
			for i, face in pairs(A200["A-200"].Art:GetChildren()) do
				if face:IsA("ImageLabel") and face.Visible == true then
					local Decal = Instance.new("Decal")
					Decal.Face = "Front"
					Decal.Texture = face.Image
					Decal.Parent = MeClone.Door
					Decal.Transparency = 0.75
					Decal.Color3 = Color3.fromRGB(0, 0, 0)
				end
			end
			Tween60 = game:GetService("TweenService"):Create(A200["A-200"], TweenInfo.new(10, Enum.EasingStyle.Sine, Enum.EasingDirection.In, 0, false, 0), {["Position"] = workspace.Start.Exit.Position})
			Tween60:Play()
			wait(Tween60.TweenInfo.Time)
			A200:Destroy()
			game.Lighting.Filmic.Enabled = false
		end