Enum.KeyCode.Slash does not exist or function

Reproduction Steps

Experiencing a recent bug ( i do not know when this patch was released ) that my chat system no longer responds to ContextActionService binding the Slash Enum.

function Listeners()
	print('ok go')
	local function startChat(actionName, inputState, inputObject)
		print(inputState, inputObject)
		if inputState == Enum.UserInputState.Begin then
			print('test?')
			task.wait()
			ChatBar:CaptureFocus()
		end
	end
	ContextActionService:BindAction("Start Chat", startChat, false, Enum.KeyCode.Slash)
end

The code above does not function, however the below does

function Listeners()
	print('ok go')
	local function startChat(actionName, inputState, inputObject)
		print(inputState, inputObject)
		if inputState == Enum.UserInputState.Begin then
			print('test?')
			task.wait()
			ChatBar:CaptureFocus()
		end
	end
	ContextActionService:BindAction("Start Chat", startChat, false, Enum.KeyCode.Semicolon)
end

The slash also does not appear on the intellisense
image_2022-12-15_202231703
image_2022-12-15_202245680


Expected Behavior

I expect it to function as normal, when slash is hit it registers.

Actual Behavior

Does not register nor print, and does not show the slash on the intellisense example.

Workaround

I do not, have to use another KeyCode I do not want to use.

Issue Area: Studio
Issue Type: Other
Impact: Very High
Frequency: Very Rarely
Date First Experienced: 2022-12-14 00:12:00 (-05:00)
Date Last Experienced: 2022-12-15 00:12:00 (-05:00)

6 Likes

Yeah man. I’ve seen this issue before too and it’s really troubling, especially for custom chat systems that rely on the keybinds users know and love. I hope ROBLOX addresses this soon.

3 Likes

Issue is still persisting and there has been no help. It appears ContextActionService itself is broken.

2 Likes

Thanks, man. That’s pretty sad to hear. I hope this fixes soon as it is troublesome, man.

1 Like

Thanks for the report! We’ll follow up when we have an update for you.

2 Likes

Much appreciated, thank you! This has been an annoying bug!

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.

Hello! Are you all still running into this bug? I was trying to test myself but couldn’t reproduce.

2 Likes

Hiyo!

Looks like this has been resolved, although I do not know when.

2 Likes

Awesome, no worries and I’m glad to hear that! Let me know if you run into it again, and we can take a look.

Thank you for reporting this way back!

2 Likes

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.