I wrote a thing that takes a MeshPart and dynamically cuts it into cubes.
The only thing I can’t seem to do is easily get the color of specific regions of the MeshPart.
It’s still pretty cool though
I wrote a thing that takes a MeshPart and dynamically cuts it into cubes.
The only thing I can’t seem to do is easily get the color of specific regions of the MeshPart.
It’s still pretty cool though
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