Yep, I’m having that issue too in my game https://devforum.roblox.com/t/tools-in-game-being-lost/145947/
Was getting the same issue at a couple of popular games, however, in my own games, I wasn’t encountering this issue.
This needs to be fixed right away. My whole damn game requires tools to do any kind of fighting and its ruining the hell out of it for players…
Yeah, this bug is putting a stop to clan activities as well.
(correction to my comment)
– This is occurring in my games, whoops.
This isn’t the first time an issue like this has happened. In fact, I recall 3 other times this issue has happened in the past to both me and my friends across multiple games. I really hope this issue is resolved for good soon as it is indeed quite annoying, especially when the game is heavily dependent on these tools as a main feature.
Also occurring in my game. Usually when touching a large teleport block, but also just randomly after equipping and unequipping it.
Only happens for tools with a Handle.
Can confirm, I’m having similar issues. Just started happening today for me.
I’m getting this issue as well…
Here’s what I’ve also currently noticed (in regards to the issue)
- All of these issues persist when using FilteringEnabled
- When pressing the backspace key with tools, they never drop (With CanBeDropped Enabled)
- Unequipped event rarely/never fires because of this issue
I am also seeing this, after a tool is unequipped (that has a handle) 5 seconds later it will be removed from the inventory of the player.
I’ve disabled a change that possibly affected this, although it shouldn’t have. Does the issue persist?
I’m also getting this. And I’ve had this issue for over a week. My game parents a tool to the character on CharacterAdded and it sometimes just disappears. Manually welding the tool to the character didn’t fix this.
The issue seems to have stopped in two of my games.
Ok, thanks. I’ll see what I can do to fix the exploitable issue while not breaking this. The probable fix should have made it to all gameservers by this point.
Okay, thanks!
Thank you for resolving so quickly!
I’m still getting reports. Anyone else? If not, it might be on my end.
player.CharacterAdded:connect(function(character)
-- wait till character loaded
repeat
wait()
until character.Parent
-- add weapon
local using = data.using.weapons
local weapon = Weapons[weapon]:Clone()
weapon.Parent = character
spawn(function()
local start = tick()
while wait() and (tick() - start) < 4 do
local w = character:FindFirstChild("Weapon")
if not w then
local msg = Instance.new("Hint",workspace)
msg.Text = "Weapon not loaded: " .. data.inventory.weapons[using][1] .. "_" .. tick() - start
end
end
end)
Basically my script. According to the hint, the weapons suddenly disappears after 1.6~1.9 seconds. No errors and happens very rarely and randomly.
Is it still happening for you? I can’t say I’ve seen it, nor have I had it happen to me recently.
I found out it was because people pressed backspace. I hide the backpack so didn’t realize it was just unequipped.
Ah, so it looks like this issue is solved completely now.