ERG: Headquarters - Development Update Log

:hammer_and_wrench: Development Update Log


This post contains a history of development update logs for the Epsilon Research Group's Headquarters (HQ, also known as Bristol Valley Campus).

Updates

Version 7165 - Release Build 5 (04/03/2026)

Changes

  • Epsell Bristol Valley Convenience Store is now Epsell Bristol Valley Express Store (to prevent confusion with Bristol Convenience Store)
    • Revamped store exterior and parts of interior
    • Adjusted shelving signage to be less blurry + changed colour
    • Added a path leading to the Visitor Vehicle Parking and the rear of the store
  • Left-aligned text on a sign on the rear of the Visitor Centre
  • Updated directional signage with new store name
  • Made some signage brighter
  • Adjusted zoom distance to be lower

Additions

  • Added (and adjusted) some additional props behind Epsell BVES

Removals

  • Removed freestyle vending machines

Bug Fixes & Performance Improvements

  • Removed all ergPCs from cubicles in the Departmental Offices in an effort to improve performance and reduce lag

Version 7109 - Release Build 4 (27/02/2026)

Changes

  • Updated my username (Leibyte) in places where it did not automatically update
  • Changed colouring of some Visitor Centre walls
  • Adjusted lighting on the logo signage on the Departmental Offices building
  • Adjusted the front logo on the Departmental Offices building to look a bit more realistic
  • Moved gamepass information into a help prompt which can be accessed via a help button
    • (this was done so the Store window can fit on smaller screens)

Additions

  • Readded the Store section and button inside of the menu with a redesigned layout
  • Added Light Machine Gun gamepass (150 R$, same as URF)
  • Added SMG gamepass (100 R$, same as URF)
Version 7034 - Release Build 3 (12/01/2026)

Changes

  • Revamped part of the Visitor Centre exterior.
  • Revamped the conference hall entrance.
  • Replaced the ergOS logo with a more up-to-date version.
  • Moved the seating at the back of the Visitor Centre to be facing the other way.
  • Changed the material of glass in the Visitor Centre to a different variant.
  • Recoloured the walls inside Epsell BVCS.
  • Adjusted some signage.
  • Slightly edited the windows on Epsell BVCS.
  • Various other small changes and edits.

Additions

  • Added more retractable barriers inside the Visitor Centre.
  • Added an ERG logo inside the Security Checkpoint.
  • Added barriers to car parks around the map.
  • Added more bollards to restrict vehicle access, mainly near the Departmental Offices and CafĂ©.

Removals

  • Removed the Store section and button inside of the menu.
  • Removed the summer sales advertisement on Epsell BVCS.

Version 6960 - Release Build 2 (07/01/2026)

Changes

  • Reduced the density of trees further in an effort to improve performance.
  • RenderFidelity set to Performance on all tree parts in an effort to improve performance.
  • Replaced some ERG logos around the map with 3D versions.
  • Adjusted some signage around the map.
  • Adjusted terrain outside of the map.
  • Various other small changes.

Additions

  • Readded fencing and trees in place of where the corporate museum construction site used to be.

Removals

  • Removed the Nightly build notice which appears upon game start up.
  • Removed the corporate museum construction site (scrapped).
  • Removed some signage around the map.

Bug Fixes

  • Various bug fixes.
Version 6567 - Release Build 1 (09/08/2025)

Changes

  • Renamed Dept Offices’ Level 0 to Ground Level.
  • Reorganised the executive offices layout and size.
  • Redesigned the solar panels, they are now more similar to real ones.
  • Indicated left/right wings in the Dept Offices.
  • Adjusted the development warning
  • Redone checkout systems for Epsell BVCS.
  • Adjusted outdoor seating area layout slightly
  • Redone security bellboxes
  • Reduced tree density
  • Changed nametag to also show display name (if the user has one)
  • Various other minor changes across the campus (that I cannot remember)

Additions

  • Reimplemented the warhead system, with heavy changes regarding difficulty, lore changes, and a complete redesign. (THEY ARE 100% POSSIBLE, it was proven during playtesting.) The event + related room is still not scripted/added in, TBD. The terminals are distributed over the whole place, as always.
  • Added Logistics, Maintenance, Research and Security zones within the departmental offices (ERT is still a work in progress).
  • Added the ERG cafĂ© beside the outdoor seating area
  • Added logistics warehouse next to TEC HQ
  • Added 2 recreational areas (football pitches)
  • Added Total Cataclysm team
  • Added additional icons to nametag (icons include owner crown, dev hammer, admin hammer, QA checkmark and other exclusive icons)
  • Added NPCs across campus
  • Added additional decorations and other details

Bug Fixes

  • Various bug fixes.
Version 5683 - Beta Build 9 (23/07/2025)

Changes

  • Adjusted pavement layout next to the Visitor Car Park and Visitor Centre
  • Adjusted placement of some trees
  • Replaced some ERG logos with 3D versions
  • Updated some signage inside Epsell Bristol Valley Convenience Store
  • Updated transaction statistics UI design
  • Updated vocovo notice sign
  • Adjusted GUI slightly
  • Adjusted executive offices slightly
  • Other minor changes and adjustments

Additions

  • Added roof decorations (solar panels, HVAC, satellite dishes) to all buildings
  • Added a construction site in front of the Departmental Offices building (future corporate museum site)
  • Added group doors to employee only areas
  • Added additional exterior lighting on buildings
  • Added a music system to Epsell BVCS
  • Added an outdoor seating area next to the cafe development behind the Departmental Offices building
  • Added a clock, syncing to in-game time
  • Added more street signage (mainly more speed limit signs)

Bug Fixes

  • Fixed a building issue
Version 5416 - Beta Build 8 (05/07/2025)

Changes

  • All street lighting and signage lighting now turns off or on depending on time of day (on at night, off during day)
  • Changed Credits icon in the menu
  • Signage on the exterior of buildings no longer glow
  • Changed the colour of the no parking lines on the road to yellow (from orange)
  • Moved executive secretary desk
  • Moved logo and wordmark signage in the Executive Offices
  • Moved an exit sign in the Executive Offices
  • Adjusted dividing wall in the Conference Hall control room/observation area slightly (visitor centre)
  • Changed the transparency of the menu and menu button slightly (from 0.025 to 0.05)
  • Other small changes

Additions

  • Added a conference room to the Executive Offices area in the Departmental Offices building
  • Added Administrative Offices to the Departmental Offices building
  • Added an additional exit sign in the Executive Offices
  • Added post it note board in the Executive Conference Room inside the Departmental Offices building
  • Added more HSE health and safety posters
  • Added additional signage within the Departmental Offices building
  • Added chairs to employee supervisor desks in the left side Employee Offices (they were missing)

Removals

  • Removed the EGS logo from my office
Version 5348 - Beta Build 7 (28/06/2025)

Changes

  • Updated the development team screen in the Visitor Centre
  • Replaced the non-functional conferences screen with featured games
  • Split the Visitor Centre conference control room into two - 1 half is the control room for the conference hall, other is an observation area exclusive to employees
  • Updated team changer module
  • Updated auto teamer
  • Updated nametags (backend)
  • Updated UI on the security checkpoint sign
  • Updated all doors with updated team permission scripts
  • Replaced all employee office cubicles with new ones
  • Updated ERG cafĂ© construction site, extended it
  • Executive offices are now restricted to employees and above
  • Other minor changes

Additions

  • Added a stairwell to the Departmental Offices building
  • Added bellboxes around the campus (in preparation for a future update)
  • Added retractable barriers next to doors around the campus
  • Added a post it note easter egg in the Visitor Centre
  • Added donations board back at entrance
  • Added #BoycottTheHatch posters around the campus
  • Added vending machines across the campus
  • Added some additional wall detail inside the Visitor Centre
  • Added more HSE health and safety posters
  • Added additional “ERG Employees Only” signs
  • Added construction posters

Removals

  • Removed the right side lift in the Departmental Offices building

Bug Fixes

  • Fixed the logo on the lectern in the Visitor Centre
  • Fixed weird scaling with the wall decorations in the Visitor Centre conference control room
Version 5262 - Beta Build 6 (25/06/2025)

Changes

  • Updated all branding across the game to the new logo (signage, GUI, tools, vehicles, screens, etc.)
  • Adjusted Security Checkpoint exterior signage slightly
  • Adjusted Visitor Centre exterior signage slightly
  • Updated the construction site for the new ERG cafe coming soon
  • Disabled drawing on the board in the Visitor Centre conference hall
  • Blocked off windows of incomplete areas
  • Replaced majority of the egsPCs with newer ergPC models (w/keyboard and mice)
  • Replaced all existing terminals with newer models (w/keyboard and mice)
  • Adjusted the brick around some exterior doors, adding a border
  • Adjusted furniture and props inside the Employee Supervisor/Employee Assistant Supervisor offices
  • Adjusted building exteriors slightly for Visitor Centre and Departmental Offices (mainly the brick)

Additions

  • Added a functional terminal in the Security Checkpoint and Executive Offices
  • Added non-functional terminals on each level in the Departmental Offices building (excluding Level 0)
  • Added non-functional terminals in both Employee Offices in the Departmental Offices building
  • Added more roadside pedestrian barriers to prevent vehicles going into pedestrian only areas
  • Added additional windows to the back of the Departmental Offices building
  • Added a UI to the top screen of each terminal
  • Added additional furniture and props inside the Departmental Offices building
  • Added executive pictures in both the Visitor Centre and Departmental Offices building
Version 5131 - Beta Build 5 (18/06/2025)

Changes

  • Finished off the lobby/lounge area on all levels of the Departmental Offices (levels 1-3), area now fully furnished with decorations and details added
  • Changed the credits menu in the menu to now directly fetch the developer’s username and profile picture, changes if the developer changes their avatar or username
  • Changed the credits screen in the Visitor Centre to now directly fetch the developer’s username and profile picture, changes if the developer changes their avatar or username
  • Adjusted the signage outside the Departmental Offices building again
  • Updated employee offices
  • Updated loading screen design
  • Reduced loading screen time

Additions

  • Added Executive Offices within the Departmental Offices building on level 3, furnishing inside offices yet to be completed
  • Prepared the ceiling in the unoccupied areas for future building work
  • Added restrooms to each floor in the lobby area

Bug Fixes

  • Fixed the auto teamer again
  • Fixed the team changer module
Version 5012 - Beta Build 4.1 (13/06/2025)

Changes

  • Told Epsilon off for making the water too blue (water is now of a realistic colour for English waterways)
Version 5010 - Beta Build 4 (13/06/2025)

Changes

  • Revamped Epsell’s Dropoff Bay
  • Current sales sign implemented at Epsell
  • Summer sales have arrived at Epsell
  • Lowered down some dropped ceilings in the Visitor Centre and Epsell BVCS
  • Adjusted signage (again) outside Epsell BVCS
  • Adjusted pavement and fencing around the new cargo drop-off bay
  • Repositioned some TVs inside Visitor Centre (due to drop ceiling)
  • Added “staff only” signage within Epsell BVCS on walls
  • Recoloured some door signage in Epsell BVCS
  • Adjusted door signage on lounge door in Epsell BVCS
  • Some other minor adjustments and changes (can’t remember them all)

Additions

  • Added some additional detail to the exterior of Epsell BVCS
  • Added a loading screen
  • Added a settings prompt which shows upon start-up of game
  • Some other additions…

Bug Fixes

  • ACTUALLY fixed tree count not correlating to tree quality settings
  • Fixed a non-functioning door in Epsell Bristol Valley Convenience Store
Version 4892 - Beta Build 3.2 (12/06/2025)

Changes

  • Edited the signage outside the Epsell Bristol Valley Convenience Store slightly

Bug Fixes

  • Fixed settings menu reporting “Low” tree level, while the game is displaying “High” settings.

Optimisation

  • Further optimised the city landscape by removing parts out of render distance and enhanced its visibility slightly.
Version 4787 - Beta Build 3.1 (08/06/2025)

Bug Fixes

  • Fixed an issue where the employee doors in the Departmental Offices restricted administrative and employee teams
Version 4785 - Beta Build 3 (08/06/2025)

Changes

  • Added fencing around the trees in the Employee Car Park
  • Added fencing around the trees in front of the Departmental Offices Main Entrance
  • Edited the way the tree setting in the Settings menu works:
    • Disabled: no trees
    • Low: low amount of trees
    • Medium: medium amount of trees
    • High: high amount of trees (all enabled)
  • Edited some signage across the campus
  • Edited the logo on the back of the Visitor Centre
  • Relocated 2 fire exits in the Departmental Offices building
  • Edited the wording of the “Shadows” setting in the menu
  • Repositioned one of the signs outside the Epsell Bristol Valley Convenience Store
  • Repositioned all of the bollards outside the main entrance of the Departmental Offices building

Additions

  • Added more exterior detail to most buildings, mainly to the roof
  • Added a secondary entrance to the back of the Departmental Offices building
  • Added more bollards outside the main entrance of the Departmental Offices building
  • Added a radio in the Departmental Offices reception area
  • Added barriers in front of the spawn area
  • Added some additional directional signage outside the Departmental Offices building

Bug Fixes

  • Fixed patches of grass showing in the middle of water
Version 4774 - Beta Build 2 (05/06/2025)

Changes

  • Started work on the upper floors of the Departmental Offices building
  • Adjusted the fencing of the Visitor Vehicle Parking area slightly
  • Adjusted positioning of some trees around the Visitor Vehicle Parking area
  • Set orientation on mobile to landscape
  • Enabled tabs in the chat
  • Updated weapon UI

Additions

  • Added a new menu system
    • Team Select: switch to accessible teams
    • Settings: option to remove trees and disable shadows locally (client sided) to improve performance/reduce lag
    • Credits: credits for the HQ development team
    • About: information about the game such as game version, build type and server age
  • Added a warning notice about the beta build upon game start

Removals

  • Removed old menu system
Version 4663 - Beta Build 1 (04/05/2025)

Changes

  • Completely revamped:
    • Buildings
    • Terrain
    • Structures
    • …basically the entire map from scratch.
  • Added functional vehicles for transportation
  • Small crossover branch with Epsell (replaces the merchandise store)
  • Departmental Complex merged with Administrative Offices to form Departmental Offices building (main HQ building)
  • Proper road network throughout the campus
  • More detail in every aspect of the game
  • New cafe under construction
  • Car parks for visitors, employees and TEC HQ
  • …and much, much more changes for you to check out in-game (i can’t think of any other points).

Links


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