Development Update Log
This post contains a history of development update logs for the Epsilon Research Group's Headquarters (HQ, also known as Bristol Valley Campus).
Updates
Version 7165 - Release Build 5 (04/03/2026)
Changes
- Epsell Bristol Valley Convenience Store is now Epsell Bristol Valley Express Store (to prevent confusion with Bristol Convenience Store)
- Revamped store exterior and parts of interior
- Adjusted shelving signage to be less blurry + changed colour
- Added a path leading to the Visitor Vehicle Parking and the rear of the store
- Left-aligned text on a sign on the rear of the Visitor Centre
- Updated directional signage with new store name
- Made some signage brighter
- Adjusted zoom distance to be lower
Additions
- Added (and adjusted) some additional props behind Epsell BVES
Removals
- Removed freestyle vending machines
Bug Fixes & Performance Improvements
- Removed all ergPCs from cubicles in the Departmental Offices in an effort to improve performance and reduce lag
Version 7109 - Release Build 4 (27/02/2026)
Changes
- Updated my username (Leibyte) in places where it did not automatically update
- Changed colouring of some Visitor Centre walls
- Adjusted lighting on the logo signage on the Departmental Offices building
- Adjusted the front logo on the Departmental Offices building to look a bit more realistic
- Moved gamepass information into a help prompt which can be accessed via a help button
- (this was done so the Store window can fit on smaller screens)
Additions
- Readded the Store section and button inside of the menu with a redesigned layout
- Added Light Machine Gun gamepass (150 R$, same as URF)
- Added SMG gamepass (100 R$, same as URF)
Version 7034 - Release Build 3 (12/01/2026)
Changes
- Revamped part of the Visitor Centre exterior.
- Revamped the conference hall entrance.
- Replaced the ergOS logo with a more up-to-date version.
- Moved the seating at the back of the Visitor Centre to be facing the other way.
- Changed the material of glass in the Visitor Centre to a different variant.
- Recoloured the walls inside Epsell BVCS.
- Adjusted some signage.
- Slightly edited the windows on Epsell BVCS.
- Various other small changes and edits.
Additions
- Added more retractable barriers inside the Visitor Centre.
- Added an ERG logo inside the Security Checkpoint.
- Added barriers to car parks around the map.
- Added more bollards to restrict vehicle access, mainly near the Departmental Offices and Café.
Removals
- Removed the Store section and button inside of the menu.
- Removed the summer sales advertisement on Epsell BVCS.
Version 6960 - Release Build 2 (07/01/2026)
Changes
- Reduced the density of trees further in an effort to improve performance.
RenderFidelityset to Performance on all tree parts in an effort to improve performance.- Replaced some ERG logos around the map with 3D versions.
- Adjusted some signage around the map.
- Adjusted terrain outside of the map.
- Various other small changes.
Additions
- Readded fencing and trees in place of where the corporate museum construction site used to be.
Removals
- Removed the Nightly build notice which appears upon game start up.
- Removed the corporate museum construction site (scrapped).
- Removed some signage around the map.
Bug Fixes
- Various bug fixes.
Version 6567 - Release Build 1 (09/08/2025)
Changes
- Renamed Dept Offices’ Level 0 to Ground Level.
- Reorganised the executive offices layout and size.
- Redesigned the solar panels, they are now more similar to real ones.
- Indicated left/right wings in the Dept Offices.
- Adjusted the development warning
- Redone checkout systems for Epsell BVCS.
- Adjusted outdoor seating area layout slightly
- Redone security bellboxes
- Reduced tree density
- Changed nametag to also show display name (if the user has one)
- Various other minor changes across the campus (that I cannot remember)
Additions
- Reimplemented the warhead system, with heavy changes regarding difficulty, lore changes, and a complete redesign. (THEY ARE 100% POSSIBLE, it was proven during playtesting.) The event + related room is still not scripted/added in, TBD. The terminals are distributed over the whole place, as always.
- Added Logistics, Maintenance, Research and Security zones within the departmental offices (ERT is still a work in progress).
- Added the ERG café beside the outdoor seating area
- Added logistics warehouse next to TEC HQ
- Added 2 recreational areas (football pitches)
- Added Total Cataclysm team
- Added additional icons to nametag (icons include owner crown, dev hammer, admin hammer, QA checkmark and other exclusive icons)
- Added NPCs across campus
- Added additional decorations and other details
Bug Fixes
- Various bug fixes.
Version 5683 - Beta Build 9 (23/07/2025)
Changes
- Adjusted pavement layout next to the Visitor Car Park and Visitor Centre
- Adjusted placement of some trees
- Replaced some ERG logos with 3D versions
- Updated some signage inside Epsell Bristol Valley Convenience Store
- Updated transaction statistics UI design
- Updated vocovo notice sign
- Adjusted GUI slightly
- Adjusted executive offices slightly
- Other minor changes and adjustments
Additions
- Added roof decorations (solar panels, HVAC, satellite dishes) to all buildings
- Added a construction site in front of the Departmental Offices building (future corporate museum site)
- Added group doors to employee only areas
- Added additional exterior lighting on buildings
- Added a music system to Epsell BVCS
- Added an outdoor seating area next to the cafe development behind the Departmental Offices building
- Added a clock, syncing to in-game time
- Added more street signage (mainly more speed limit signs)
Bug Fixes
- Fixed a building issue
Version 5416 - Beta Build 8 (05/07/2025)
Changes
- All street lighting and signage lighting now turns off or on depending on time of day (on at night, off during day)
- Changed Credits icon in the menu
- Signage on the exterior of buildings no longer glow
- Changed the colour of the no parking lines on the road to yellow (from orange)
- Moved executive secretary desk
- Moved logo and wordmark signage in the Executive Offices
- Moved an exit sign in the Executive Offices
- Adjusted dividing wall in the Conference Hall control room/observation area slightly (visitor centre)
- Changed the transparency of the menu and menu button slightly (from 0.025 to 0.05)
- Other small changes
Additions
- Added a conference room to the Executive Offices area in the Departmental Offices building
- Added Administrative Offices to the Departmental Offices building
- Added an additional exit sign in the Executive Offices
- Added post it note board in the Executive Conference Room inside the Departmental Offices building
- Added more HSE health and safety posters
- Added additional signage within the Departmental Offices building
- Added chairs to employee supervisor desks in the left side Employee Offices (they were missing)
Removals
- Removed the EGS logo from my office
Version 5348 - Beta Build 7 (28/06/2025)
Changes
- Updated the development team screen in the Visitor Centre
- Replaced the non-functional conferences screen with featured games
- Split the Visitor Centre conference control room into two - 1 half is the control room for the conference hall, other is an observation area exclusive to employees
- Updated team changer module
- Updated auto teamer
- Updated nametags (backend)
- Updated UI on the security checkpoint sign
- Updated all doors with updated team permission scripts
- Replaced all employee office cubicles with new ones
- Updated ERG café construction site, extended it
- Executive offices are now restricted to employees and above
- Other minor changes
Additions
- Added a stairwell to the Departmental Offices building
- Added bellboxes around the campus (in preparation for a future update)
- Added retractable barriers next to doors around the campus
- Added a post it note easter egg in the Visitor Centre
- Added donations board back at entrance
- Added #BoycottTheHatch posters around the campus
- Added vending machines across the campus
- Added some additional wall detail inside the Visitor Centre
- Added more HSE health and safety posters
- Added additional “ERG Employees Only” signs
- Added construction posters
Removals
- Removed the right side lift in the Departmental Offices building
Bug Fixes
- Fixed the logo on the lectern in the Visitor Centre
- Fixed weird scaling with the wall decorations in the Visitor Centre conference control room
Version 5262 - Beta Build 6 (25/06/2025)
Changes
- Updated all branding across the game to the new logo (signage, GUI, tools, vehicles, screens, etc.)
- Adjusted Security Checkpoint exterior signage slightly
- Adjusted Visitor Centre exterior signage slightly
- Updated the construction site for the new ERG cafe coming soon
- Disabled drawing on the board in the Visitor Centre conference hall
- Blocked off windows of incomplete areas
- Replaced majority of the egsPCs with newer ergPC models (w/keyboard and mice)
- Replaced all existing terminals with newer models (w/keyboard and mice)
- Adjusted the brick around some exterior doors, adding a border
- Adjusted furniture and props inside the Employee Supervisor/Employee Assistant Supervisor offices
- Adjusted building exteriors slightly for Visitor Centre and Departmental Offices (mainly the brick)
Additions
- Added a functional terminal in the Security Checkpoint and Executive Offices
- Added non-functional terminals on each level in the Departmental Offices building (excluding Level 0)
- Added non-functional terminals in both Employee Offices in the Departmental Offices building
- Added more roadside pedestrian barriers to prevent vehicles going into pedestrian only areas
- Added additional windows to the back of the Departmental Offices building
- Added a UI to the top screen of each terminal
- Added additional furniture and props inside the Departmental Offices building
- Added executive pictures in both the Visitor Centre and Departmental Offices building
Version 5131 - Beta Build 5 (18/06/2025)
Changes
- Finished off the lobby/lounge area on all levels of the Departmental Offices (levels 1-3), area now fully furnished with decorations and details added
- Changed the credits menu in the menu to now directly fetch the developer’s username and profile picture, changes if the developer changes their avatar or username
- Changed the credits screen in the Visitor Centre to now directly fetch the developer’s username and profile picture, changes if the developer changes their avatar or username
- Adjusted the signage outside the Departmental Offices building again
- Updated employee offices
- Updated loading screen design
- Reduced loading screen time
Additions
- Added Executive Offices within the Departmental Offices building on level 3, furnishing inside offices yet to be completed
- Prepared the ceiling in the unoccupied areas for future building work
- Added restrooms to each floor in the lobby area
Bug Fixes
- Fixed the auto teamer again
- Fixed the team changer module
Version 5012 - Beta Build 4.1 (13/06/2025)
Changes
- Told Epsilon off for making the water too blue (water is now of a realistic colour for English waterways)
Version 5010 - Beta Build 4 (13/06/2025)
Changes
- Revamped Epsell’s Dropoff Bay
- Current sales sign implemented at Epsell
- Summer sales have arrived at Epsell
- Lowered down some dropped ceilings in the Visitor Centre and Epsell BVCS
- Adjusted signage (again) outside Epsell BVCS
- Adjusted pavement and fencing around the new cargo drop-off bay
- Repositioned some TVs inside Visitor Centre (due to drop ceiling)
- Added “staff only” signage within Epsell BVCS on walls
- Recoloured some door signage in Epsell BVCS
- Adjusted door signage on lounge door in Epsell BVCS
- Some other minor adjustments and changes (can’t remember them all)
Additions
- Added some additional detail to the exterior of Epsell BVCS
- Added a loading screen
- Added a settings prompt which shows upon start-up of game
- Some other additions…
Bug Fixes
- ACTUALLY fixed tree count not correlating to tree quality settings
- Fixed a non-functioning door in Epsell Bristol Valley Convenience Store
Version 4892 - Beta Build 3.2 (12/06/2025)
Changes
- Edited the signage outside the Epsell Bristol Valley Convenience Store slightly
Bug Fixes
- Fixed settings menu reporting “Low” tree level, while the game is displaying “High” settings.
Optimisation
- Further optimised the city landscape by removing parts out of render distance and enhanced its visibility slightly.
Version 4787 - Beta Build 3.1 (08/06/2025)
Bug Fixes
- Fixed an issue where the employee doors in the Departmental Offices restricted administrative and employee teams
Version 4785 - Beta Build 3 (08/06/2025)
Changes
- Added fencing around the trees in the Employee Car Park
- Added fencing around the trees in front of the Departmental Offices Main Entrance
- Edited the way the tree setting in the Settings menu works:
- Disabled: no trees
- Low: low amount of trees
- Medium: medium amount of trees
- High: high amount of trees (all enabled)
- Edited some signage across the campus
- Edited the logo on the back of the Visitor Centre
- Relocated 2 fire exits in the Departmental Offices building
- Edited the wording of the “Shadows” setting in the menu
- Repositioned one of the signs outside the Epsell Bristol Valley Convenience Store
- Repositioned all of the bollards outside the main entrance of the Departmental Offices building
Additions
- Added more exterior detail to most buildings, mainly to the roof
- Added a secondary entrance to the back of the Departmental Offices building
- Added more bollards outside the main entrance of the Departmental Offices building
- Added a radio in the Departmental Offices reception area
- Added barriers in front of the spawn area
- Added some additional directional signage outside the Departmental Offices building
Bug Fixes
- Fixed patches of grass showing in the middle of water
Version 4774 - Beta Build 2 (05/06/2025)
Changes
- Started work on the upper floors of the Departmental Offices building
- Adjusted the fencing of the Visitor Vehicle Parking area slightly
- Adjusted positioning of some trees around the Visitor Vehicle Parking area
- Set orientation on mobile to landscape
- Enabled tabs in the chat
- Updated weapon UI
Additions
- Added a new menu system
- Team Select: switch to accessible teams
- Settings: option to remove trees and disable shadows locally (client sided) to improve performance/reduce lag
- Credits: credits for the HQ development team
- About: information about the game such as game version, build type and server age
- Added a warning notice about the beta build upon game start
Removals
- Removed old menu system
Version 4663 - Beta Build 1 (04/05/2025)
Changes
- Completely revamped:
- Buildings
- Terrain
- Structures
- …basically the entire map from scratch.
- Added functional vehicles for transportation
- Small crossover branch with Epsell (replaces the merchandise store)
- Departmental Complex merged with Administrative Offices to form Departmental Offices building (main HQ building)
- Proper road network throughout the campus
- More detail in every aspect of the game
- New cafe under construction
- Car parks for visitors, employees and TEC HQ
- …and much, much more changes for you to check out in-game (i can’t think of any other points).
Links
© Epsilon Game Studios
Epsilon Research Group is a subsidiary of Epsilon Game Studios.


