Does Roblox have any feature to erode terrain with a script? I know Roblox has a fillblock feature where you can create terrain with a script. I’m not sure sure how to erode certain amounts of terrain using a script.
So far there isn’t any answer in the Devforum/hub, but just wanted to know if such a system really exists.
For example, someone is going to place a house on a plot of land. But the plot of land is really bumpy and uneven, and if the user were to place the house on the plot, some terrain would go into the house. I would need a way to erode the excess terrain using a script. This is what I’m talking about: (EXAGGERATED)
This is what I used to create my terrain (I didn’t use a script, but the Terrain Editor):
Can anyone help me solve this, please?
(If this goes into Game Design Support instead, please tell me.)