I am wishing to create some form of “Vehicle Spawner” that spawns the selected vehicle chosen from the Gui I made.
I get the error message,
Attempt to index nil with 'Name'
Here is the code I’ve written:
This is where the “Spawn” button is clicked to “Spawn” the vehicle.
script.Parent.main.desc.one.button.spawnbutton.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local SpawnPadPos = SpawnPadNumber.SpawnPos local vehicle = game.ReplicatedStorage.Vehicles.humvee SpawnEvent:FireServer(player, vehicle, SpawnPadPos) end)
This is the script that functions on the ServerEvent.
game.ReplicatedStorage.SpawnEvents.SpawnEvent.OnServerEvent:Connect(function(player, vehicle, SpawnPadNumber, SpawnPadPos) print("Starting " ..player.Name.. "'s Vehicle Spawn") local vehicleAlreadyThere = game.Workspace:FindFirstChild(player.Name.. "'s Vehicle") if vehicleAlreadyThere then print(player.Name.. " Already has vehicle, Removing previous.") vehicleAlreadyThere:Destroy() SpawnCar(player, SpawnPadPos, vehicle) else print(player.Name.. " Does not already have a vehicle, spawning..") SpawnCar(player, SpawnPadPos, vehicle) end end) function SpawnCar(player, SpawnPadPos, vehicle) print(player.Name.. "'s Vehicle Spawning...") local CLONEDVehicle = vehicle:Clone() CLONEDVehicle.Name = player.Name.. "'s Vehicle" CLONEDVehicle.Parent = game.Workspace CLONEDVehicle:SetPrimaryPartCFrame(SpawnPadPos.PrimaryPart.CFrame) CLONEDVehicle:MakeJoints() end
My result: ServerScriptService.vehicleSpawner:19: attempt to index nil with ‘Name’
Is there a solution to this, and where have I gone wrong in my code?