Error checking value while making a void system

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    Make a void system like Roblox Islands. Struggling with value stuff.
  2. What is the issue? Include screenshots / videos if possible!
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  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    Yes, I did, I found nothing about it.

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

You need to use a double equals sign ‘==’.

But it wont work. I put it as Script in StarterPlayer.StarterCharacterScripts

That’s because you’re only checking if the head’s Y coordinates is equal to -2 Once.

Doesn’t the default void work already?

default void took too long and my obby …

can’t you simply make an invisible kill brick under the obby?

i had did it before but i dont a big thing in my game
imagine make 16384,1,16384 platform

you can try editing the 'FallenPartsDestroyHeight" property on your workspace.
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