You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
I am making a notification system that creates a notification, tweens it, and hides it after. -
What is the issue? Include screenshots / videos if possible!
The printed messages print, but nothing is cloned
Explorer:
Script:
-- Define default values
local DefaultInterval = 3
local DefaultDelay = 0
-- Define services
local TweenService = game:GetService("TweenService")
-- Define tween variables
local Notification = script.Parent.Notification
local ShowPosition = UDim2.new(0.113, 0, 0.048, 0)
local HidePosition = UDim2.new(0.113, 0, -0.13, 0)
local ShowTweenInformation = TweenInfo.new(1, Enum.EasingStyle.Exponential, Enum.EasingDirection.InOut, 0, false, 0)
local HideTweenInformation = TweenInfo.new(1, Enum.EasingStyle.Exponential, Enum.EasingDirection.InOut, 0, false, 0)
local ShowProperties = {["Position"] = ShowPosition}
local HideProperties = {["Position"] = HidePosition}
-- Runs when remote event is fired
game.ReplicatedStorage.Notify.OnClientEvent:Connect(function(TitleText, DescriptionText, interval, delaytime)
-- Clone notification and set text
local NewNotification = Notification:Clone()
NewNotification.Title.Text = TitleText
NewNotification.Description.Text = DescriptionText
print("CLONED")
-- Define tweens
local ShowTween = TweenService:Create(NewNotification, ShowTweenInformation, ShowProperties)
local HideTween = TweenService:Create(NewNotification, HideTweenInformation, HideProperties)
-- Play tweens
if interval ~= nil and delaytime ~= nil then
wait(delaytime)
ShowTween:Play()
wait(interval)
HideTween:Play()
NewNotification:Destroy()
elseif interval ~= nil then
wait(DefaultDelay)
ShowTween:Play()
wait(interval)
HideTween:Play()
NewNotification:Destroy()
elseif delaytime ~= nil then
wait(delaytime)
ShowTween:Play()
wait(DefaultInterval)
HideTween:Play()
NewNotification:Destroy()
else
wait(DefaultDelay)
ShowTween:Play()
wait(DefaultInterval)
HideTween:Play()
NewNotification:Destroy()
end
end)