Error code 46 when using audio from local files

Currently, I’m trying to test audio in-game before having to upload them to Roblox. I do this by downloading an audio file and placing it in a folder inside of the content folder in Roblox Studio.
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However, this error occurs when I try setting the sound id.
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It seems like the problem was actually I was incorrectly getting the location of my audio file. After I corrected this, it prints out “error code 46”.

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Never mind that it looks like I didn’t properly convert my audio file from wav to mp3.
Redownloading the audio fixed this.

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