Every time I test my game I keep getting this error
Surprisingly, I can click and get the script. I go to check where the error is from, and it brings me to a script I never made. The errors also appears because of this function
I can’t find this script anywhere when I try to search for it in Explorer and this error is only happening on this game. Also editing the script does nothing, it kinda just reverts back to it’s original text.
Here’s the entire script if you really care about it
local TextChatService = game:GetService("TextChatService")
local UserInputService = game:GetService("UserInputService")
local ExperienceChat = script:FindFirstAncestor("ExperienceChat")
local Flags = ExperienceChat.Flags
local getEnableChatInputBarConfigurationStyleCustomizations =
require(Flags.getEnableChatInputBarConfigurationStyleCustomizations)
local getTextChatServicePropertyTextBox = require(Flags.getTextChatServicePropertyTextBox)
local Analytics = require(ExperienceChat.Analytics)
local Actions = ExperienceChat.Actions
local ConfigurationObjectsLoaded = require(Actions.ConfigurationObjectsLoaded)
local ChatInputBarConfigurationEnabled = require(Actions.ChatInputBarConfigurationEnabled)
local ChatWindowConfigurationEnabled = require(Actions.ChatWindowConfigurationEnabled)
local TargetTextChannelPropertyChanged = require(Actions.TargetTextChannelPropertyChanged)
local BubbleChatSettingsChanged = require(Actions.BubbleChatSettingsChanged)
local ChatLayoutVerticalAlignmentChanged = require(Actions.ChatLayoutVerticalAlignmentChanged)
local ChatLayoutHorizontalAlignmentChanged = require(Actions.ChatLayoutHorizontalAlignmentChanged)
local ChatWindowSettingsChanged = require(Actions.ChatWindowSettingsChanged)
local ChatInputBarSettingsChanged = require(Actions.ChatInputBarSettingsChanged)
local DevTextBoxEnabledChanged = require(Actions.DevTextBoxEnabledChanged)
local setUpBubbleChatConfigurationChildren = require(script.Parent.setUpBubbleChatConfigurationChildren)
local getEnableChatInputBarConfigurationPropertyKeyboardKeyCode =
require(ExperienceChat.Flags.getEnableChatInputBarConfigurationPropertyKeyboardKeyCode)
local function isKeyboardKeyCodeSanitized(keyboardKeyCode: Enum.KeyCode): boolean
local keyCodeStr = UserInputService:GetStringForKeyCode(keyboardKeyCode)
if keyCodeStr == nil or keyCodeStr == "" then
warn(
"ChatInputBarConfiguration.KeyboardKeyCode has an unsupported keycode for rendering UI:"
.. tostring(keyboardKeyCode)
)
return false
end
return true
end
return function(store, config)
if config.analytics then
Analytics.with(config.analytics)
end
local fireConfigurationAnalytics = function(eventName: string, property: string, value: any)
local sanitizedValue: string?
if type(value) == "number" or type(value) == "boolean" or typeof(value) == "EnumItem" then
sanitizedValue = tostring(value)
elseif typeof(value) == "Color3" then
sanitizedValue = value:ToHex()
elseif typeof(value) == "Font" then
local fontFamily = string.gsub(value.Family, "rbxasset://fonts/families/", "")
sanitizedValue = tostring(fontFamily) .. " " .. tostring(value.Weight) .. " " .. tostring(value.Style)
else
return
end
assert(sanitizedValue, "should exist")
Analytics.FireClientAnalyticsWithEventName(eventName, {
[property] = sanitizedValue,
})
end
local setUpChatInputBarConfiguration = function()
local chatInputBarConfiguration = TextChatService:FindFirstChildOfClass("ChatInputBarConfiguration")
local initialChatInputBarSettings = {}
if chatInputBarConfiguration then
store:dispatch(ChatInputBarConfigurationEnabled(chatInputBarConfiguration.Enabled))
chatInputBarConfiguration:GetPropertyChangedSignal("Enabled"):Connect(function()
store:dispatch(ChatInputBarConfigurationEnabled(chatInputBarConfiguration.Enabled))
end)
chatInputBarConfiguration:GetPropertyChangedSignal("TargetTextChannel"):Connect(function()
store:dispatch(TargetTextChannelPropertyChanged(chatInputBarConfiguration.TargetTextChannel))
end)
if config.defaultTargetTextChannel then
chatInputBarConfiguration.TargetTextChannel = config.defaultTargetTextChannel
end
if getTextChatServicePropertyTextBox() then
store:dispatch(DevTextBoxEnabledChanged(chatInputBarConfiguration.TextBox ~= nil))
chatInputBarConfiguration:GetPropertyChangedSignal("TextBox"):Connect(function()
store:dispatch(DevTextBoxEnabledChanged(chatInputBarConfiguration.TextBox ~= nil))
end)
end
-- 2-way sync store changes to Roblox DOM
store.changed:connect(function(newState, oldState)
if newState.TextChannels ~= oldState.TextChannels then
if newState.TextChannels.targetTextChannel ~= oldState.TextChannels.targetTextChannel then
chatInputBarConfiguration.TargetTextChannel = newState.TextChannels.targetTextChannel
end
end
end)
if getEnableChatInputBarConfigurationStyleCustomizations() then
local CHAT_INPUT_BAR_SETTINGS = {
"BackgroundTransparency",
"BackgroundColor3",
"TextSize",
"TextColor3",
"TextStrokeColor3",
"TextStrokeTransparency",
"FontFace",
"PlaceholderColor3",
}
if getEnableChatInputBarConfigurationPropertyKeyboardKeyCode() then
table.insert(CHAT_INPUT_BAR_SETTINGS, "KeyboardKeyCode")
end
for _, property in ipairs(CHAT_INPUT_BAR_SETTINGS) do
if (chatInputBarConfiguration :: any)[property] then
local value = (chatInputBarConfiguration :: any)[property]
if
getEnableChatInputBarConfigurationPropertyKeyboardKeyCode()
and property == "KeyboardKeyCode"
and not isKeyboardKeyCodeSanitized(value)
then
chatInputBarConfiguration.KeyboardKeyCode = Enum.KeyCode.Slash
initialChatInputBarSettings[property] = Enum.KeyCode.Slash
continue
end
initialChatInputBarSettings[property] = value
fireConfigurationAnalytics("ChatInputBarConfigurationLoaded", property, value)
end
end
chatInputBarConfiguration.Changed:Connect(function(property)
local value = (chatInputBarConfiguration :: any)[property]
if
getEnableChatInputBarConfigurationPropertyKeyboardKeyCode()
and property == "KeyboardKeyCode"
and not isKeyboardKeyCodeSanitized(value)
then
local oldKeyboardKeyCode = store:getState().ChatLayout.ChatInputBarSettings.KeyboardKeyCode
chatInputBarConfiguration.KeyboardKeyCode = oldKeyboardKeyCode
return
end
store:dispatch(ChatInputBarSettingsChanged(property, value))
fireConfigurationAnalytics("ChatInputBarConfigurationChanged", property, value)
end)
end
return initialChatInputBarSettings
end
return {}
end
local setUpChatWindowConfiguration = function()
local chatWindowConfiguration = TextChatService:FindFirstChildOfClass("ChatWindowConfiguration")
local initialChatWindowSettings = {}
if chatWindowConfiguration then
store:dispatch(ChatWindowConfigurationEnabled(chatWindowConfiguration.Enabled))
chatWindowConfiguration:GetPropertyChangedSignal("Enabled"):Connect(function()
store:dispatch(ChatWindowConfigurationEnabled(chatWindowConfiguration.Enabled))
end)
store:dispatch(ChatLayoutHorizontalAlignmentChanged(chatWindowConfiguration.HorizontalAlignment))
chatWindowConfiguration:GetPropertyChangedSignal("HorizontalAlignment"):Connect(function()
store:dispatch(ChatLayoutHorizontalAlignmentChanged(chatWindowConfiguration.HorizontalAlignment))
end)
store:dispatch(ChatLayoutVerticalAlignmentChanged(chatWindowConfiguration.VerticalAlignment))
chatWindowConfiguration:GetPropertyChangedSignal("VerticalAlignment"):Connect(function()
store:dispatch(ChatLayoutVerticalAlignmentChanged(chatWindowConfiguration.VerticalAlignment))
end)
local CHAT_WINDOW_SETTINGS_PROPERTIES = {
"BackgroundColor3",
"BackgroundTransparency",
"FontFace",
"TextColor3",
"TextSize",
"TextStrokeColor3",
"TextStrokeTransparency",
"HeightScale",
"WidthScale",
"HorizontalAlignment",
"VerticalAlignment",
}
for _, property in ipairs(CHAT_WINDOW_SETTINGS_PROPERTIES) do
if (chatWindowConfiguration :: any)[property] then
local value = (chatWindowConfiguration :: any)[property]
initialChatWindowSettings[property] = value
fireConfigurationAnalytics("ChatWindowConfigurationLoaded", property, value)
end
end
chatWindowConfiguration.Changed:Connect(function(property)
local value = (chatWindowConfiguration :: any)[property]
store:dispatch(ChatWindowSettingsChanged(property, value))
fireConfigurationAnalytics("ChatWindowConfigurationChanged", property, value)
end)
return initialChatWindowSettings
end
return {}
end
local setUpBubbleChatConfiguration = function()
local bubbleChatConfiguration = TextChatService:FindFirstChildOfClass("BubbleChatConfiguration")
local initialBubbleChatSettings = {}
if bubbleChatConfiguration then
local BUBBLE_CHAT_CONFIGURATION_PROPERTIES = {
"Enabled",
"AdorneeName",
"BubbleDuration",
"BubblesSpacing",
"VerticalStudsOffset",
"LocalPlayerStudsOffset",
"MinimizeDistance",
"MaxDistance",
"BackgroundColor3",
"TextColor3",
"TextSize",
"FontFace",
}
if getEnableChatInputBarConfigurationStyleCustomizations() then
table.insert(BUBBLE_CHAT_CONFIGURATION_PROPERTIES, "BackgroundTransparency")
end
for _, property in ipairs(BUBBLE_CHAT_CONFIGURATION_PROPERTIES) do
if (bubbleChatConfiguration :: any)[property] then
local value = (bubbleChatConfiguration :: any)[property]
initialBubbleChatSettings[property] = value
fireConfigurationAnalytics("BubbleChatConfigurationLoaded", property, value)
end
end
bubbleChatConfiguration.Changed:Connect(function(property)
local value = (bubbleChatConfiguration :: any)[property]
store:dispatch(BubbleChatSettingsChanged(property, value))
fireConfigurationAnalytics("BubbleChatConfigurationChanged", property, value)
end)
local bubbleChatChildrenSettings = setUpBubbleChatConfigurationChildren(store)
for property, value in pairs(bubbleChatChildrenSettings) do
if value then
initialBubbleChatSettings[property] = bubbleChatChildrenSettings[property]
end
end
return initialBubbleChatSettings
end
return {}
end
local chatWindowSettings = setUpChatWindowConfiguration()
local bubbleChatSettings = setUpBubbleChatConfiguration()
local chatInputBarSettings = setUpChatInputBarConfiguration()
store:dispatch(ConfigurationObjectsLoaded({
bubbleChatSettings = bubbleChatSettings,
chatWindowSettings = chatWindowSettings,
chatInputBarSettings = chatInputBarSettings,
}))
end
The error is annoying and I would like to get it fixed