Error Report anonymizes messages & stack traces incorrectly

Instance names in messages and stack traces on the Error Report page are getting anonymized and replaced with <Player> incorrectly, presumably because these scripts are in a folder named Players. Fortunately, the function name still lead us to what was causing the error, otherwise this game breaking bug (causing timeouts) would have been very difficult to track down.

Expected behavior

I expect only real Player instance names of players that are in the server to be anonymized.

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Hi:
The bug has been fixed. The actual function will not be anonymized. Let us know if you have any other issue.

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