Error Report Is Flooded With Irrelevant Sound Errors

As a Roblox developer, it is currently too hard to find errors to fix in my game. This is because the error report dashboard is overrun by asset errors (usually sound errors) that I have no control over. I checked the logs for my game this morning and found that the errors and warnings in the past hour are about 80% of them are unactionable:

I usually have to jump a page or two forward to start finding errors related to my code. Ideally there would be a way for me to filter out errors from sources I have no control over and don’t care about.

If Roblox is able to address this issue, it would improve my development experience because I would be able to focus on the errors and issues that are relevant and fixable.

16 Likes

At 750 CCU, 10 AM PST, this is what my counts look like.

For the last 24 hours, I have 8-12 different categories of sound related errors scattered through my errors list like shrapnel. The top count for the message “file not found” doesn’t make any sense since this is a cloud asset, and yet it’s consistent against two assets only (9120172941, 9121363897), meaning it’s likely something wrong with my game, but the rest is garbage that means nothing to me.

This combo of urgency inconsistency and sheer quantity makes it significantly harder to scan the list for issues that are new or important.

These errors happen very often, it would be great if the reliability for these assets could be improved so they aren’t failing for players so often, and if we could have the ability to filter this list by negative matches, e.g. “-sound” to omit everything containing the word “sound”.

5 Likes

Yeah I also get this constantly, I would very much like a way to filter engine specific warns/errors that I am not creating

2 Likes

Being able to omit these errors with a search such as “-sound” would be super useful.