Well, I don’t know if this post should go here. I am having a problem and it is that when exporting my model divided into 5 parts, it gives me an error when exporting
Did you unwrap and edit the UV map for all five? Any vertices out-of-bounds in the map?
I’m looking at that, I can’t find anything out of place
Did you manually edit the UV map? Try individually unwrapping the parts’ UVs via cube projection and see if they export. Save your file though in-case you need to get back.
Apparently also, each part has more than 10,000 triangles. I don’t think this has more than 10,000 triangles
Ah, I did not edit anything or anything, I just molded the model and divided it into 5 parts
Yes, just noticed your statistics, 122k triangles could be creating a problem. Try editing each model individually and cleaning it up using Merge (vertices) and Limited Dissolve (I would do 0.5 to 5 degrees to retain looks). Then unwrap the UV and try to export again