I’m trying to upload some pbr textures to my game, and every once and while I get this error saying: “Error uploading asset, responseCode nil”.
Before, whenever I got this error I would ignore it and upload the texture again and it would fix itself. Now, I have a texture where I get the error no matter what I do. Is there anyway to fix this? I would put this in bug report, but I dont know if this is just a user error or not.
Don’t have a different account to upload it on, but I did try using a different baseplate and using the asset importer. Both did not work. Got the same error when using a different baseplate, and got an error with status code 100 while using asset manager. I also tried to change the name of the texture, which also didnt work.
Gonna mark this as the solution because it worked after some time. Still got the error after a couple times of uploading the image with a different file type, but after like 7 tries the image finally uploaded. Thanks!