Hey devfourm, I’m currently trying to fix a old snowboard gear by ROBLOX for a remake of a Winter Games 2014 game known as Snowblox.
What do you want to achieve?
I want to fix a old snowboard gear for a possible remake of the old Snowblox game from the Winter Games 2014 event since the original game is currently broken due to 3 years of not being touched.
What is the issue?
I’ve made it so the snowboard (SkateboardPlatform, I’m aware the object is old and shouldn’t be used, but I suck at making alternatives) parents itself to the player’s character model to fix a issue where it doesn’t work when the two aren’t in the same model. Now the issue I’m having is that whenever I step on it, the client disconnects with the following error message:
I think the issue may be caused by a part of the old code (in a LocalScript which the skateboard runs on), but I’m not too sure. I also don’t know what line or block of code is causing this.
What solutions have you tried so far?
I’ve tried looking up the line “Error while processing packet” and “Packet ID 131 error” but I can’t find anything. Then again, I’m still not that great at scripting and new on devfourm.
I’m trying to fix the bug without breaking the functionality of the snowboard, if you wish to investigate yourself, here’s a quick model I made for those who want to look inside the scripts. Or steal it for your own game too, that’s fine by me, the original gear was made by roblox after all so I don’t own it.
If anyone knows what may be causing the issue, sharing that knowledge would be greatly appreciated!