I was playing Catalog Heaven, testing out the Deluxe Hook Shot, when I was disconnected from the server. I found this in my client logs:
I’m unable to reproduce the previous error, but there’s another one caused by using Gigantoform that I can reproduce easily.
[quote]09:09:37.12392 (111.0143560) Error: Error while processing packet.
09:09:37.12392 (111.0143560) Warning: Error while processing packet: The Parent property of Head is locked (packet id: 131, packet length: 1334)[/quote]
Repro steps:
- Join Catalog Heaven
- Click “Open Catalog”, and type “Gigantoform” in the search box.
- Click on Gigantoform’s image to add it to your backpack.
- Equip Gigantoform in your backpack.
- Click anywhere on the screen while Gigantoform is equipped to activate it.
- If the bug is reproduced, the player list will be wiped except for your own player’s name. If not, go back to step 2.
EDIT: Strangely enough, I cannot reproduce this with an empty baseplate and Gigantoform by itself. It only seems to happen in Catalog Heaven.
Got a fix for the 2nd one, looking into the first one.
I got this error after joining Catalog Heaven and equipping Nuclear Arms:
And also this error:
Not sure if related.
[quote] I got this error after joining Catalog Heaven and equipping Nuclear Arms:
And also this error:
Not sure if related.[/quote]
That’s awesome, “Bad string length” is harder one to track down, so any repro will greatly help!
Got this while joining a Catalog Heaven game server (presumably this error caused everyone to disconnect):
Tried to join again, got part-way through loading and:
Was playing Catalog Heaven and I got disconnected, saw “Error while processing packet” in the local console. Opened up my logs:
27.12.2014 12:57:22.45904 (2.0688831)Log "Roblox TaskScheduler Thread 2"
12:57:22.45904 (2.0688831) Warning: ClassDescriptor failed to learn ThumbnailGenerator
12:57:32.55904 (11.5411289) Error: Players.Merely.Backpack.GravityHammer.Local Gui
13:00:44.51296 (204.0512219) Stopped rendering frames at 4
13:04:11.61688 (410.7666490) waiting for char
13:04:11.61688 (410.7676487) destroying last
13:04:11.61688 (410.7676487) waiting for humanoid
13:04:11.61688 (410.7706478) Error: Players.Merely.Backpack.GravityHammer.Local Gui
13:04:11.61688 (410.8057058) Warning: Something unexpectedly tried to set the parent of Health to NULL while trying to set the parent of Health. Current parent is Merely.
13:04:54.39152 (454.0258417) Error: Error while processing packet.
13:04:54.39152 (454.0258417) Warning: Error while processing packet: The Parent property of Head is locked, current parent: NULL, new parent Merely (packet id: 131, packet length: 1307)
The issue with Catalog Heaven is that I was destroying the previous character from a LocalScript. I thought since the character was already parented to nil this would be harmless, and would remove unnecessary event connections.
But actually, this causes a crash anytime a server script tries to reparent that previous character. The exact error message:
Error while processing packet.
Error while processing packet: The Parent property of Head is locked, current parent: NULL, new parent Player1 (packet id: 131, packet length: 1249)