Error while processing packet

I was playing Catalog Heaven, testing out the Deluxe Hook Shot, when I was disconnected from the server. I found this in my client logs:

I’m unable to reproduce the previous error, but there’s another one caused by using Gigantoform that I can reproduce easily.

[quote]09:09:37.12392 (111.0143560) Error: Error while processing packet.
09:09:37.12392 (111.0143560) Warning: Error while processing packet: The Parent property of Head is locked (packet id: 131, packet length: 1334)[/quote]

Repro steps:

  1. Join Catalog Heaven
  2. Click “Open Catalog”, and type “Gigantoform” in the search box.
  3. Click on Gigantoform’s image to add it to your backpack.
  4. Equip Gigantoform in your backpack.
  5. Click anywhere on the screen while Gigantoform is equipped to activate it.
  6. If the bug is reproduced, the player list will be wiped except for your own player’s name. If not, go back to step 2.

EDIT: Strangely enough, I cannot reproduce this with an empty baseplate and Gigantoform by itself. It only seems to happen in Catalog Heaven.

Got a fix for the 2nd one, looking into the first one.

I got this error after joining Catalog Heaven and equipping Nuclear Arms:

And also this error:

Not sure if related.

[quote] I got this error after joining Catalog Heaven and equipping Nuclear Arms:

And also this error:

Not sure if related.[/quote]

That’s awesome, “Bad string length” is harder one to track down, so any repro will greatly help!

I joined Catalog Heaven and was skating around on Summer 2014 Skateboard when this happened:

Got this while joining a Catalog Heaven game server (presumably this error caused everyone to disconnect):

Tried to join again, got part-way through loading and:

Was playing Catalog Heaven and I got disconnected, saw “Error while processing packet” in the local console. Opened up my logs:

27.12.2014 12:57:22.45904 (2.0688831)Log "Roblox TaskScheduler Thread 2" 12:57:22.45904 (2.0688831) Warning: ClassDescriptor failed to learn ThumbnailGenerator 12:57:32.55904 (11.5411289) Error: Players.Merely.Backpack.GravityHammer.Local Gui 13:00:44.51296 (204.0512219) Stopped rendering frames at 4 13:04:11.61688 (410.7666490) waiting for char 13:04:11.61688 (410.7676487) destroying last 13:04:11.61688 (410.7676487) waiting for humanoid 13:04:11.61688 (410.7706478) Error: Players.Merely.Backpack.GravityHammer.Local Gui 13:04:11.61688 (410.8057058) Warning: Something unexpectedly tried to set the parent of Health to NULL while trying to set the parent of Health. Current parent is Merely. 13:04:54.39152 (454.0258417) Error: Error while processing packet. 13:04:54.39152 (454.0258417) Warning: Error while processing packet: The Parent property of Head is locked, current parent: NULL, new parent Merely (packet id: 131, packet length: 1307)

The issue with Catalog Heaven is that I was destroying the previous character from a LocalScript. I thought since the character was already parented to nil this would be harmless, and would remove unnecessary event connections.

But actually, this causes a crash anytime a server script tries to reparent that previous character. The exact error message:

Error while processing packet.
Error while processing packet: The Parent property of Head is locked, current parent: NULL, new parent Player1 (packet id: 131, packet length: 1249)