Hello there! Recently I’ve been working on this cool project where we take up to 4 players and lock them in a room and this is going to be the first room I have created to put into use with all sorts of puzzles and codes everywhere hidden all around. I was maybe wondering how I could fill in the empty spaces of the room for more decoration/mesh, or anything that can blend into the room to make it feel more filling and not empty. Here are a few pictures of the progress so far, and maybe if you have any advice, it’ll be really beneficial towards my creation! (Ignore some of the items on the ground such as the radio and the dummy standing randomly)
This Room Idea:
A travel junkie that goes by the name Alex often travels a lot. You enter a room with all sorts of hidden treasures that you want to keep as your own as she is away. You quietly close the door behind you and you step over a tripwire that activated the lock-in system. In this scenario, the door locks shut and all of the sequences begin. Being Alex, smart and intelligent, she’s designed her own little mechanism to which she knows literally the first and last code digit to everything she’s included. This would be an easy task, however, you aren’t her. A timer above the door starts and counts down from an hour. How clever. Using only the objects and puzzles in the room, you must scavenge, unlock codes, lockboxes, vaults, keys to get yourself free from this box. Although, failing to complete the room results in suffocation due to there being no oxygen in the room being slowly removed by the vacuum ducts.
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