Euphoria Ragdoll type physcics?

I’ll be honest, its hard to nail something as big as this and im nowhere close, but I have managed to get a player moving while falling through the air. Im still yet to get a ragdoll to almost “tuck in” after they have hit the ground or rolled. Here is what im trying to acheive: euphoria physics (GTA IV ENGINE) - YouTube

And here is what I have so far,

UPDATE

I managed to make it work how I planned, theres still a few issue but I feel like the overall project is near the end.

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Seems interesting, I also loved there were some effects after hitting the ground :+1: Keep up the good work

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Thank you, Im still trying to add the Hit effects to the euphoria Ragdoll, the old one wasn’t really the best

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Looks neat as hell, I took a look into this topic in the past 2 weeks and it’s just getting better, keep it up. Also, try improving the gore, such as adding gibs. Example of my melee system that I’ll release soon:

Gib

There is actually a gib system inplace I just had to add the Limb damage which would actually show the gibs, all the limbs have health and I wasn’t taking away the health so thats why it wasn’t showing in the video.

In the bottom video I just sped myself up so you can see the character taking damage to the according limbs, the data is shown in the bottom left

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Ohhh. I see, I see. Nice job by the way.

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thank you, I’ll probably improve on it a bit more like adding trailing particles like in your one. I really like your system it looks cool lol

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Thanks. By the way, it’s open sourced, message me if you wanna get the melee system.