I am messing around rendering random objects i made using eveee.
I would like to hear some feedback on an example.
You can find more of these in my portfolio.
This is just the milkshake one.
Looks great! Try using the “smooth” shader on the object to remove that “blocky” look.
Looks good, you can try using Cycles as the rendering engine. It calculates the physics and the lightning and makes it look realistic.