So I have been making a cutscene so that when I pull a lever, it will play a cutscene with the camera going to the target of a part. I tried firing it to the player. But it gave me an error: player argument must be a Player object. And I tried doing the userId and it still gave me the same result but with userId.
This is my script so far (server script)
local target = script.Parent.Gate
local tweenservice = game:GetService("TweenService")
local lever1 = script.Parent.Parent.Handle.Lever.Handle2
local lever2 = script.Parent.Parent.Handle.Lever.Part
local function gateOpen()
local tweeninfo = TweenInfo.new(
3.6,
Enum.EasingStyle.Cubic,
Enum.EasingDirection.In,
0,
false,
0
)
local gateOpen = tweenservice:Create(target, tweeninfo, {CFrame = target.CFrame + Vector3.new(0, 10, 0)})
gateOpen:Play()
--lever pull down anim
local tweeninfo2 = TweenInfo.new(
0.3,
Enum.EasingStyle.Cubic,
Enum.EasingDirection.Out,
0,
false,
0
)
local leverDown1 = tweenservice:Create(lever1, tweeninfo2, {CFrame = lever1.CFrame * CFrame.new(0, -0.8, 0)})
local leverDown2 = tweenservice:Create(lever2, tweeninfo2, {CFrame = lever2.CFrame * CFrame.new(0, -0.8, 0)})
script.Parent.Open:Play()
leverDown1:Play()
leverDown2:Play()
end
local function setup(player: Player)
local proximityPrompt = Instance.new("ProximityPrompt")
proximityPrompt.Parent = lever2.Parent.Parent
proximityPrompt.ActionText = ""
proximityPrompt.Triggered:Connect(function()
proximityPrompt:Destroy()
gateOpen()
game.ReplicatedStorage.Events:WaitForChild("GateOpen"):FireClient(player) --error here
end)
end
setup()
1st Local script inside startercharacterscripts
local rs = game:GetService("RunService")
local part = workspace:WaitForChild("LookCam")
local offset = CFrame.new(0,0,0)
local cam = workspace.CurrentCamera
local event = game.ReplicatedStorage.Events:WaitForChild("GateOpen")
while wait() do
part.CFrame = cam.CFrame * offset
end
event.OnClientEvent:Connect(function()
script:Destroy()
end)
2nd local script
local ts = game:GetService("TweenService")
local part = workspace:WaitForChild("LookCam")
local parttarget = workspace:WaitForChild("LookCamTarget")
local camera = workspace.CurrentCamera
local tweeninfo = TweenInfo.new(
1,
Enum.EasingStyle.Linear,
Enum.EasingDirection.Out,
0,
false,
0
)
local tween = ts:Create(part, tweeninfo, {CFrame = parttarget.CFrame})
--(will continue later)
If anyone could help me, I would be glad.