Hey, I’ve been following Alvin Blox’s tutorial on making a game similar to camping, for practice. But, whenever I test the game out the game confuses the Fire as something parent to the event, when im trying to fire it. Any help is appreciated.
if hit:FindFirstAncestor("Picnic") then
game.ServerScriptService.Main.BasketReturned:Fire()
end
end)
So far i’ve tried looking on devforum for answers, redoing the script, checking the video for mistakes. Nothing has worked.
This script is a part in the workspace and the event is in serverscriptservice > script called “Main” > BasketReturned.