Event not firing

Hey, I’ve been following Alvin Blox’s tutorial on making a game similar to camping, for practice. But, whenever I test the game out the game confuses the Fire as something parent to the event, when im trying to fire it. Any help is appreciated.

	if hit:FindFirstAncestor("Picnic") then
		game.ServerScriptService.Main.BasketReturned:Fire()
	end
end)

So far i’ve tried looking on devforum for answers, redoing the script, checking the video for mistakes. Nothing has worked.

This script is a part in the workspace and the event is in serverscriptservice > script called “Main” > BasketReturned.

Is it a serverscript or localscript?

Is it a bindableevent or a remoteevent?

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Well you just accidentally solved my problem, I put a remote event by accident, and I remember the video saying Bindable event. Just tried this and fixed it, if you cant tell i’m very unexperienced, but thanks for the help!

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