this event wont fire even though the one a line right above it will. I have a print the runs when the event fires but it wont print
if game.Players.LocalPlayer:WaitForChild("HasJimmyPackage").Value == true then
Chat.Text = "Thanks bro heres your payment"
script.Parent.GuiDestroyer:FireServer() --- fires
script.Parent.JobOver:FireServer() ---- wont fire
Can you show the script that the remote event fires to?
could an error that isnt going to output be causing it?
game.Workspace.Jimmy.prox.Active = false
player.PlayerGui.Added.Cash.Transparency = 0
player.PlayerGui.Added.Cash.Text = "+85!"
player.leaderstats.cash.Value = player.leaderstats.cash.Value +85
Errors are always shown in the output unless the code that errors is wrapped in a pcall function. Is that the entire script or just a part of a larger script? Make sure there’s no
while true do loops above the OnServerEvent code. You could also try putting the remote event in replicated storage.
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