Every button on top page of studio explained

Every button on top page of studio explained

Hello today I’m gonna show you how every single button on the top bar thingy on Roblox studio works, This took a lot of time writing aaa

Top page:


Home

First, we got home. It has the most overused buttons.

Home:

Buttons
  • Paste: Pastes the copied objects but onto workspace
    Key: CTRL + Shift + V
  • Copy: Copies the selected objects
    Key: CTRL + C
  • Cut: Copies the selected objects but removes it
    Key: CTRL + X
  • Duplicate: Duplicates the selected object
    Key: CTRL + D

  • Select: Makes mouse on select mode
    Key: CTRL + 1
  • Move: Used for moving parts
    Key: CTRL + 2
  • Scale: Used for scaling parts
    Key: CTRL + 3
  • Rotate: Used for rotating parts
    Key: CTRL + 4
  • Transform: Shows you a mix of Scale, Move, Rotate
    Key: CTRL + 5
  • Collisions: Restricts you from moving a part inside a part
  • Join surfaces: Automatically adds a weld constraint when the part is colliding with something
  • Modes: Has 2 features
    ㅤ- Physical: Makes the roblox physics live on studio
    ㅤ- Geometric: Default

  • Editor: Opens the terrain editor

  • Toolbox: Open the roblox toolbox ( free models )
  • Part: Inserts a part with the selected shape
  • UI: Gives you this new button on the top page

  • Material manager - Opens the material manager
  • Color: Colors the selected parts using the selected color
  • Group: Has 2 features
    ㅤUngroup: Ungroups the selected models
    ㅤGroup: Groups the selected items
  • Lock: Has 2 features
    ㅤ- Lock tool: Click a basepart to toggle its locked property
    ㅤ- Unlock all: Unlocks every basepart
    ㅤㅤKey: Alt + L
  • Anchor: Anchors selected baseparts
    ㅤKey: CTRL + A
  • Play: Has 3 features
    ㅤ- Play: Plays on the client side
    ㅤㅤKey: F5

    ㅤ- Play here: Plays on the client side but you spawn on the position of the camera

    ㅤ- Run: Runs the game on the server side
    ㅤㅤKey: F8
  • Resume: Pauses/Resumes the current session
    Key: F5
  • Stop: Stops the current session
    Key: Shift + F5

  • Game settings: Toggles game settings

  • Team test: Creates a team test
  • Exit game: Exit team test

Model

This is home, It has tools that can save you some time

Model:

Buttons
  • Select: Makes mouse on select mode
    Key: CTRL + 1
  • Move: Used for moving parts
    Key: CTRL + 2
  • Scale: Used for scaling parts
    Key: CTRL + 3
  • Rotate: Used for rotating parts
    Key: CTRL + 4
  • Transform: Shows you a mix of Scale, Move, Rotate
    Key: CTRL + 5
  • Collisions: Restricts you from moving a part inside a part
  • Join surfaces: Automatically adds a weld constraint when the part is colliding with something
  • Modes: Has 2 features
    ㅤ- Physical: Makes the roblox physics live on studio
    ㅤ- Geometric: Default

  • Rotate: Has 2 buttons
    ㅤ- Toggle: Toggles the Rotation increment to 0
    ㅤ- Box: The rotation increment
  • Move: Has 2 buttons
    ㅤ- Toggle: Toggles the Move increment to 0
    ㅤ- Box: The Move increment

  • Edit pivot: Sets the pivot of a basepart
    Screenshot 2022-09-07 201635
  • Snap: Toggles whether it snaps to corners, edges, or centers
  • Reset: Resets the pivot of a basepart

  • Align tool: Toggles the align tool

  • Part: Inserts a part with the selected shape
  • Material manager - Opens the material manager
  • Color: Colors the selected parts using the selected color
  • Group: Has 2 features
    ㅤUngroup: Ungroups the selected models
    ㅤGroup: Groups the selected items
  • Lock: Has 2 features
    ㅤ- Lock tool: Click a basepart to toggle its locked property
    ㅤ- Unlock all: Unlocks every basepart
    ㅤㅤKey: Alt + L
  • Anchor: Anchors selected baseparts
    ㅤKey: CTRL + A

  • Union: Joins parts together in 1 part
    ㅤKey: CTRL + Shift + G
  • Negate: Used to cut holes ( Negate then union )
    ㅤKey: CTRL + Shift + N
  • Separate: Splits the selected unions
    ㅤKey: CTRL + Shift + U

  • Create: Adds a selected constraint
  • Show welds: Shows weld constraints
  • Constraint details Shows constraints and their attachments
  • Draw on top: Draws constraints, attachments, and welds on top
  • Scale: Adjusts the visible scale of constraints

  • Effects: Adds a new selected effect
  • Spawn location: Adds a SpawnLocation

  • Insert Object: Opens Insert object window
  • Model: Import a Model from a file
  • Service: Insert services which are not listed in the Explorer by default.
  • Collision groups: Opens the collisions group window
  • Run script: Runs a script from a file on your local machine.
  • Script: Inserts a Script
  • LocalScript: Inserts a LocalScript
  • ModuleScript: Inserts a ModuleScript

Test

An underrated button no one uses except scripters.

Test:

Buttons
  • Play: Has 3 features
    ㅤ- Play: Plays on the client side
    ㅤㅤKey: F5

    ㅤ- Play here: Plays on the client side but you spawn on the position of the camera

    ㅤ- Run: Runs the game on the server side
    ㅤㅤKey: F8
  • Pause: Pauses the client side
  • Resume: Pauses the client side
  • Stop: Stops the current session
    Key: Shift + F5

  • Start: Creates a new sessions simulating the selected players
  • Cleanup: Removes the new windows created from the start button

  • Device: Toggles the Device emulator
  • Player: Toggles the Player emulator

  • Mute: Mutes the game

View

View mostly shows you windows that no one uses

View:

Buttons
  • Explorer: Opens the explorer window (Instances hierarchical tree)
  • Properties: Opens the properties window
  • Asset manager: Opens the Asset manager window ( Shows the game file thingy )
  • Toolbox: Opens the Asset manager window ( Free models )
  • Object browser: Shows the metamethods of every object
  • Output: Shows any errors, warnings, or print outputs
  • Script Analysis: Shows script errors and warnings
  • Command bar: Used for testing scripts with only 1 line
  • Breakpoints: Shows every breakpoints you created in a script
  • Call Stack: Views callstack
  • Watch: Monitors variables
  • Performance: View pc/game performance
  • Task Scheduler: Shows looping services speed
  • Script performance: Shows CPU usage of scripts
  • Find Results all/Replace all: Opens a window that lets you find a code containing the find box
  • Team create: Lets you collaborate
  • Script recovery: Opens a window containing deleted scripts
  • Terrain editor: Opens a window with tools for terrain

  • View Selector: Shows the orientation of the camera
  • Full screen: Toggles roblox studio window full screen
    Key: F11
  • Screenshot: Takes a screenshot
  • Video record: Starts recording of a video on Studio

  • Show Grid: Toggles a 3D grid on the Y plane
  • Grid Material: Shows grid material on parts
  • Wireframe Rendering: Changes the editor view to wireframe rendering mode
  • Switch Windows: alternate between multiple windows

  • Stats: Shows the game stats
  • Render: Shows graphics and performance data
  • Physics: Displays physics data,
  • Network: Displays network stats
  • Summary: Displays summary of stats data
  • Clear: Removes all stats from the screen

Plugins

This shows you default plugins and the plugins you’ve installed

Plugins:

Buttons
  • Manage Plugins: Opens a window containing all the plugins you have
  • Plugins Folder: Opens the folder where plugins are stored

  • Build Rig: Lets you insert rigs to animate

  • Tools: lets you playtest in various languages

  • Avatar importer: lets you import avatar rigs

  • Animation editor: lets you create, preview, and publish animations for character rigs

Sources:

Home: Home Tab
Model: Model Tab
Test: Test Tab
View: View Tab
Plugins: Plugins Tab


:dotted_line_face: You are now done yaay yayayaya yayu yayu yayu :sob: :sob: :sob: :dotted_line_face:

11 Likes

Pretty sure this is called the ribbon bar.

1 Like
Are you sure about that (long list)

Are you sure about that
explorer - needed when building and scripting
properties - needed heavily when building
asset manager - while smaller games might use it, other do, mainly for audio, textures, and meshes
toolbox - little timmy’s favorite tab
object browser - garbage
output - scripters need it
script analysis - eh
command bar - scripters use it when testing module scripts, or testing events in play
breakpoints, call stack, watch - scripters favorite optimization tool
performance, task scheduler, script performance - i still have no idea what these are for
find all/replace all - code edit on a fly
team create - killed by collab tab, so mneh
script recovery - sometimes studio just dies
terrain editor - a terrain artists best friend

view selector - check out pro gamer orientation without particles lol
full screen, screenshot, record - just recording, but also just use Window/Mac’s built in system
show grid - builders friend, keep on scale
grid material - useless tbh
wireframe - make sure triangle count is low
switch windows - idk lol

everything after that is for nerds

1 Like

i will rewrite this for the 3rd time because studio update