I’ve tried alot but the line:
hint.VeryVery.Text = “By: @Nosyaltt”
just isnt working! Literally everything else works except that
local hint = script.Parent.Parent.Parent.Parent.Thing
local Dave = script.Parent.Parent.Parent.Parent.Parent
local easy = script.Parent.Parent.Parent
local btn = script.Parent
local m = Dave.Parent.Back
btn.MouseButton1Click:Connect(function()
easy.Visible = false
Dave.Image = "rbxassetid://12708722783"
script.Sound:Play()
wait(0.3)
Dave.Image = "rbxassetid://12708800288"
hint.Visible = true
m.Visible = true
hint.Desc.Text = "Description: A regular Eggdog. Cute looking."
hint.RatName.Text = "Eggdog"
hint.HHint.Text = "Hint: Right at the start of the game!"
hint.Dave.Image = "http://www.roblox.com/asset/?id=10748880143"
hint.Location.Text = "Hub"
hint.Difficulty.TextLabel.Text = "Easy"
hint.VeryVery.Text = "By: @NosyAltt"
end)
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Is “VeryVery” Defined in your script? I Don’t see it.
Also its supposted to be a TextLabel inside local hint
also its supposted to change this but it isnt
Make sure the text is visible and can fit. Also Make sure that hint.VeryVery Actually has text as a child.
dude VeryVery is the text itself and the “Text” is the property of it
What exactly is Very Very Is that the name of your textlabel/button
the dots are used for decoration instead of functionality
So is that VeryVery text, “b”, when it didn’t change text?
If so, maybe the problem has something to do with the properties or something.
If other TextLabels works, I’m not sure why this doesn’t work.
Like it just stays at “b”. Have you checked the output widget for errors?
try to use print on hint.VeryVery.Text = “By: @NosyAltt” and under
Both of them didn’t print.
Where is hint.Difficulty.TextLabel, I can’t see it on screenshot?
What if you put that VeryVery line as the first?
Or you can tweak other text like the description to see if they do change.
Does this change? Because looking through the image, I don’t see an “Easy”.
OH WAIT I REMEMBER I DELETED THAT TY
I think
1 Like
Maybe the problem has something to do with one of your elements not existing.