EvidenceCross' Alpha Missions | Update Log

Alpha Missions Update Log

Version 0.11.0

October 28th, 2023

  • 3 (Technically 4) new gadgets! They are Toxic Ruins, Subzero, SUPER SPEED and No Progress
  • 3 New gadgets!
  • New PVP arena!
  • Bug Fixes
  • Knocked back game anti-exploit handshake cooldown - Should give MUCH less false postives now

Version 0.10.1

September 26th, 2023

  • Fixed tasks and desert button overlapping
  • Fixed skin shop
  • Fixed being able to equip multiple lasers at once
  • M249 attachment purchases have now been disabled
  • Fixed suppressor and flashlight being linked, making only one of them equippable
  • Fixed M1911 layout order
  • Fixed not being able to buy any attachments
  • Fixed 2 players owning the same gadgets would have their cooldowns linked
  • Added slight cooldown when activating different gadgets
  • Grenades now cannot detect flying enemies
  • Fixed only being able to equip one laser at a time
  • Added gun sway so it doesn’t look boring as hell in 1pov
  • Leaderboard in lobby now also applies rank multiplier and cash for layout order
  • Mission Alpha enemies can now shoot the doors for the containment airlock
  • The assault hostile enemy for all missions now has M4A1 has the default weapon
  • The juggernaut hostile enemy now does 14 damage in Cargo Shipment
Version 0.10.0

September 23rd, 2023

  • 2 new gadgets, Grenade throw and flash bang, First gadget to implement stun mechanic!
  • Shop has been fixed
  • PLASMA RAY gun has been removed and is expected to return in the near future. This has been replaced with the M249 machine gun.
  • Attachment costs now scale with guns
  • Skin costs now scale with guns
  • Pistols layout order fixed
  • Fixed Knife Throw would sometimes cause the player to throw the knife in a different direction.
  • Fixed Stun event causing bosses and enemies with Electricity Immunity to be stunned
  • Fixed Freeze event causing bosses and enemies with Freeze Immunity to be slowed down
  • Heavy Weaponry stats have been adjusted
  • End missions and desert button have been repositioned at the top of the screen
  • Gadgets statistics have been reworked!
Version 0.9.10

September 11th, 2023

  • Added credit purchases which balances with level. Maximum caps at level 35.
  • Shop rotation has been changed from 12 hours to 3 hours
  • Fixed hostiles dealing enormous amounts of damage
Version 0.9.9

August 17th, 2023

  • Guns statistics have been completly reworked. Each gun now recieves higher damage depending on their level. Snipers and shotguns have not been changed
  • Modifier buttons have been condensed
  • Minigun cheat back fixed
Version 0.9.8

July 26th, 2023

  • New Anti-Exploit system, does not automatically ban but logs in the communication server
  • :shutdown command is now more effectivity preventing players from joining shutdown servers
Version 0.9.7

July 11th, 2023

  • Fixed attachment frame not disappearing after clicking the guns tab
  • Fixed shields bugging out after promotions
  • Fixed rank health not applying when shields are not equipped
  • Fixed gadget frame not updating after promotion
  • Fixed health not going to 1 HP if a vest has been equipped
  • Shields now get destroyed when SP reaches 0
Version 0.9.6

July 10th, 2023

  • Nerfed promotion requirements
  • Less zombies spawn now for the boss wave of the Ice Kingdom mission
Version 0.9.5

July 6th, 2023

  • Fixed Green laser not being obtainable due to a gamepass code bug
  • Fixed guns not being equipped correctly for the “Mission Alpha” mission
  • Fixed doors not being able to open once destroyed
  • Fixed players that leave cause the mission to immediately end
  • Adjusted agent radius for “Mission Alpha” pathfinding
  • New desert option for users who want to go back to the lobby
  • New end mission option for users who wish to forfeit the mission early
  • Fixed turret breaking due to cameras in the “Mission Alpha” mission
  • New blacklist option to blacklist players from your party
  • New whitelist option to whitelist players from your party
  • Added an autocorrect feature to players who are already inside the game (For whitelist/blacklist selection)
Version 0.9.4

July 3rd, 2023

  • New VIP gamepass, cost is at 700 Robux
  • Fixed attachment frame not being invisible when selecting others, Ex: Shop and vests
  • Green laser is now inaccessible and requires the VIP gamepass
Version 0.9.3

July 2nd, 2023

  • Mission Alpha has been rewritten, again
  • New cameras that will alert hostiles of intruders after 10 seconds
  • New radios that need to be answered or hostiles will be alerted of intruders
  • During force mode, enemies will now spawn every 30 seconds and this increment will decrease for every difficulty
  • Fixed scientists having only 100 HPs and not having 200 SPs on easy difficulty
  • Stealth mode is now the default mode and will have a different sound track
  • :summon command parameters now go like “:summon [amount] [type] [name]” with type being enemy or ally
  • You can now summon allies, (Only one is Assault Soldier for now)
  • Bug fixes
Version 0.9.2

June 27th, 2023

  • Agent radius has been changed to 3 in Cargo shipment for better path finding
  • Boxes ranges have been nerfed and cooldown has been set to 0.5
  • Damage GUI for shields have been implemented for every mission
  • Fixed ready up not working for partys
  • Fixed the random clothes/hats for hostiles
  • Fixed DisableScreenShake setting being broken for Cargo Shipment
  • Other bug fixes
Version 0.9.1

June 26th, 2023

  • New settings, adjust music, adjust effects, hide nametags, adjust sensitivity, and toggle screen shake (Foreshadow)
  • Lasers from guns now have light emissions
  • A splat sound will now be played when enemies die
  • Side change now only uses the “Q” keybind to change
  • The default keybinds for gadgets are now “T”, “Y” and “U”, this can still be adjusted!
  • Bug fixes
Version 0.9.0

June 23rd, 2023

  • New Attachments Ex: Lasers, flashlights and silencers. These can be accessed through weapons
  • 4 New upgrades: Headshot Multiplier, Shield Multiplier, Hidden Effectivity and Lead Effectivity
  • Heavy weapons have less effectivity on certain enemies such as hidden enemies given their massive DPS.
  • New Stun system: currently inactive and cannot be activated, will be used in the future
  • New Hidden System: bullets and gadgets will have significally lowered effectivity
  • New Lead System: bullets and gadgets will deal much less damage unless it is with explosions, plasma, fire, etc
  • New Attributes: Electricity Immunity, Burn Immunity, Freeze Immunity, Poison Immunity, Lead, Hidden, etc
  • Added new attributes for existing certainties like boss and enraged
  • Freeze event now no longer breaks ragdoll
  • Ice, Ice Giant, Ice Guardian now have Ice Immunity
  • Bolt now has Electricity Immunity
  • Enchanted now has Poison Immunity
  • Bosses/Mini-bosses are now immune to all
  • Nametags now display, display names instead of usernames
  • New admin parameters, ex: enraged|boss|noburn|nostun|nopoison|nofreeze|lead|hidden|display:(name)
  • Some guns have been rebalanced
  • You can now change perspectives by using “Q” and “E”!
  • The back button now sends you back to the gun upgrade page or gun statistics page rather than sending you back to the guns page, when going to skins or attachments
  • New Shadow enemy, has hidden attribute
  • New Lead enemy, has lead attribute
  • Head shots and hits are now checked on the server side and not the client side
  • Bug fixes
Version 0.8.0

May 13th, 2023

  • New mission: Cargo Shipment, secure crates full of government secrets to a safe location
  • New enemy: Stealth Hostile, only targets crates and shoots when a player is visible
  • New modifiers:
    Revival (0.25): Not technically new. The player revival system has now turned into the “revival modifier!”
    Enraged (0.25): Enemies have a chance of becoming enraged, essentially becoming more stronger.
    One Hitter (0.4): All player health bars and shields are capped at 1 hit point.
  • The mutation modifier is now capped at level 10 and the One Hitter modifier at level 5
  • Admins can now make enemies enraged or bossed
  • Mystic Forest enemies now nerfed
  • New player pads, player cap can be unlimited for missions
Version 0.7.9

April 23rd, 2023

  • Missions now show descriptions when hovered
  • Tutorial extended
Version 0.7.8

April 12th, 2023

  • Icikess new ability - Slams the ground hard unleasing a very long line of destruction
  • Ancient One new ability - Conjures 3 rotating damage parts
  • Ancient One new passive ability - Rises up and create safe zones followed by a very high HP decrease if not in safe zone
  • New Attribute: FLY - certain enemies that can be affected by turrets or land mines
  • Revamped damage UI
  • Fixed lobby promotion certain things not updating
  • Revamped Mission Alpha
  • New enemy movement and attack system
  • New enemies (Assault Hostile, Support Hostile, Sniper Hostile, Breach Hostile, Juggernaut Hostile)
  • Fixed turret not working in Mission Alpha
  • Healing cooldown after getting damaged decreased
  • Enchancer gadget now affects existing healing properties
  • Mutation modifier now affects enemies only after they are spawned - multiplier nerfed
  • Admin command :equip and :summon are not longer case sensitive
  • Admin command modifiers for :summon command followed by “|” Ex. :summon norm|Shield:100
  • Server no longer fires event when updating ammo
Version 0.7.7

February 11th, 2023

  • Fixed Vest 2
  • Fixed pinch zooming on mobile reversed
Version 0.7.6

February 9th, 2023

  • Disabled layered clothing
  • Pinch zoom for mobile fixed
Version 0.7.5

February 4th, 2023

  • Fixed unequip functionalities not working properly
Version 0.7.4

January 29th, 2023

  • Bugfixes
Version 0.7.3

January 14th, 2023

  • Fixed some keybinds becoming blank when set
  • New ready up system, requires all players to hit the ready button before the party can start
  • Player frames now appear green when ready
  • Fixed the delay when joining a party
  • Fixed party number counter
  • When no gadgets are equipped, a frame will appear stating “No gadgets equipped”
  • Fixed 1st POV when the player does not have clothing equipped
Version 0.7.2

January 12th, 2023

  • End of maintenance break
  • Anti Exploit has been temporily removed and will be looked at in the future!
Version 0.7.1

January 8th, 2023

  • New 1st person compatability for guns
  • Fixed shield gui not tweening properly
  • Gun offset now resets when reloading
  • New zoom GUI
  • Revamped most GUI from the Alpha Missions lobby
  • New keybind configuration, saves
  • Completely redone crouching
  • M134 now has a more wider spread
  • M870 now deals 200 per bullet instead of 300
  • L96A1 model has been redone
  • Fixed teleport button showing while GUI zooms in
  • Anti-Exploit for gun firerate (Yes, again. Hopefully this is permanent)
  • New shooterAI enemy, can be spawned with admin commands
  • New sound effect for land mine gadget
  • Fixed Mutation modifier not activating when the player is exactly level 10
  • Introduced enemy modifiers
  • Challenges are planned to be remade
  • Bug fixes
Version 0.7.0

November 30th, 2022

  • Internal script performance changes to the lobby
  • New enemy shooting mechanic
  • New gadgets! (Steel Plate, Knife throw, Enchancer, Turret, Land Mine, Adrenaline Rush) - Rank damage multiplier does not apply
  • New bullet penetration mechanic
  • Bullet penetration added to plasma ray
  • New ranks have been added, now goes up to commander (x9 multiplier on damage and rewards)
  • New error messages for new players
  • Challenges have been made easier and rewards have been nerfed
  • Gun sensitivity should now save
  • Mystic forest barrier has been removed
  • Health GUI revamp
  • Shield GUI revamp
  • Stamina bar revamp
  • Bug fixes
Version 0.6.5

October 9th, 2022

  • Internal script performance changes to the lobby
  • Fixed Player profiles from party lobbies (hopefully)
  • Party lobbies now display the party player count
  • New error messages for new players on some items
  • Modifiers now display “Disabled” for the tutorial
  • Mission name and party leader’s name are now displayed seperately
  • Bug fixes
Version 0.6.4

September 26th, 2022

  • New skin system (Beta)
  • New skin shop - Resets at 12:00PM EST and 12:00AM EST (Beta)
  • New challenges with great rewards - Resets every 12 hours (Beta)
  • Fixed party player profile pictures not showing up
  • Add 5-second intervals in between each wave for elemental missions
  • Now shows progress if progress is made with challenges
  • Stats from challenges are subject to change and new skins will be created in the future
Version 0.6.3

September 6th, 2022

  • New badge awarded when the tutorial is completed
Version 0.6.2

September 5th, 2022

  • Mission Alpha-spawned enemies have been drastically decreased. Should be more possible, now.
  • Bug fixes
  • Alpha Missions new sound effects for equipping guns, armor and creating/disbanding parties
  • New error messages when the player has not reached the proper requirements (Party creation, joining parties, etc)
  • The MVP modifier now requires 2 players for the party to start.
Version 0.6.1

September 1st, 2022

  • Rank multipliers now apply to gun damage
  • Dual weapons visuals has been fixed
  • Gravity factor has been removed from all guns excluding Crossbow, Grenade launcher, etc giving the player a better chance of getting a headshot
Version 0.6.0

Augest 31st, 2022

  • New Mission, Mission Alpha - Open beta testing
  • Many bug fixes
  • Revamped Mission selection
  • Revamped Minigun
  • Revamped Flamethrower
  • Revamped RPG
  • Revamped Plasma ray
  • Rebalanced UZI
  • New Mutation Modifier - Unlock at Lvl. 10
  • New Victory/Defeat screen now showing the time
  • New Teleport button instead of instant teleporting after a mission is over
  • New Enemy Neutral System - Available in Mission Alpha
  • New Interact system - Available in Mission Alpha
  • New Teammate revival system - Available in Mission Alpha
  • New GUI system telling users where to go as well as printing the magnitude between players - Available in Mission Alpha
  • Mystic Forest rewards XP buff
Version 0.5.3

July 10th, 2022

  • Added Tutorial
  • Revamped mission selection, no longer selection with arrows
  • Recentered lobby screen
Version 0.5.2

July 1st, 2022

  • Player profile pictures should now show in parties
  • Hovering over players in parties will now show their overall stats
  • Commands frame now is draggable
  • Added new ability to Icikess boss
  • Revamped leaderboard GUI, now shows rank
  • A ton of bugfixes
Version 0.5.1

June 28th, 2022

  • Fixed the bug where missions would still update the player’s datastore using the old weapon upgrade system
  • All big bosses are now stationary
  • All enemies from the Mystic Forest has been nerfed
  • Recentered the promotions button in the main lobby
Version 0.5.0

June 27th, 2022

  • Revamped some GUI
  • You can now equip, buy, etc without clicking the weapon icons.
  • Revamped admin system
  • New admin commands (:Equip, :Cash, :Level)
  • :globalannounce admin command has been added back and will stay until the messaging service causes issues again
  • New global ban system (Trello), players global banned will be banned from all games linked to the Evidence’s Games group
  • (Beta) New upgrade system, upgrade statistics are subject to change
  • (Beta) New promotion system, like rebirths, players can be promoted and receive a multiplier for future mission rewards
  • Added back tasks for an upcoming mission
  • Added new gun tabs for easy access between different types of weapons
  • Added new guns
  • The Flamethrower and Plasma ray has been added to the Heavy Weaponry gamepass
  • Fixed a lot of bugs
Version 0.4.4

May 29th, 2022

  • Fixed certain scripts breaking when certain Roblox packages are equipped in the avatar
Version 0.4.3

May 26th, 2022

  • (Beta) Added a new movement mode, pathfinding. The current 2 maps will utilize the default movement mode while complex missions with a lot of walls will use the pathfinding movement mode
  • Shorten Ice Kingdom, Bolt and Explosive enemies no longer spawn
  • Fixed vest system equipped button not disappearing after equipping another vest
  • Fixed vest upgrade button upgrading 4 times
  • Vests update automatically now on players
  • Removed the player list for games
  • Added tasks where the player list originally was
  • Added new music to the Mystic Forest
Version 0.4.2

May 22nd, 2022

  • New UMP45
  • Fixed enemy skidding on the ground, which should happen less frequently for some enemies. - Fixed thorns lagging the game (removed a lot of thorns as well as decreasing their defense)
  • Fixed infinite ammo exploit (again, hopefully)
  • Slightly Nerfed The Ancient One
  • Made damage parts higher so they’re not stuck in the ground while also hurting the player
  • Reloading animations will now depend on the reload time
  • All pistols now have a reloading time of 1
  • Poison damage will still occur now even if the enemy is dead
  • Fixed Ice freeze ability
  • Now, all damage parts will be deleted upon the enemy’s death
  • Aiming should not affect the player’s walk speed while reloading now
  • Slightly redid the teleporting GUI
  • Revamped vest system
Version 0.4.1

May 8th, 2022

  • New RPG weapon, can be obtained from the heavy weaponry gamepass
  • The modifiers have been fixed, earned rewards should be calculated correctly when activated
Version 0.4.0

May 7th, 2022

  • New mission, The Mystic forest. Unlock this mission at level 20+.
Version 0.3.2

April 30th, 2022

  • Minor Bug Fixes
  • Started development on new mission, coming out soon!
Version 0.3.1

April 17th, 2022

  • New Defense system, applied to the Ice Guardian(30%) and Icikess(50%) during rage mode
  • Damage indicators now pop up when players are hurt
  • If an entity’s shield is still active, head damage is not applied and will show a blue damage indicator
  • New mission and weapon(RPG) coming soon
Version 0.3.0

April 8th, 2022

  • The new Ice kingdom map has been reverted due to too many bugs and not compatible with boss
Version 0.2.0

April 3rd, 2022

  • Fixed issue where it would take the player’s credits away based on their next vest level
  • Fixed Gun XP would still be given normally when the HC modifier is active
  • Fixed AK47 having 0.95 shot cooldown stat in the main lobby
  • Revamped upgraded damage for guns, you will notice a huge buff for the amount of damage for each level (It’s also based on firerate. Faster firerate, less damage)
  • Fixed players climbing on enemies and enemies climbing on each other (Hopefully)
  • Fixed players’ health being hidden on the client
  • Fixed leaderboard not properly showing players on the leaderboard if they join too quickly with someone else
  • Fixed Timer not showing 0:00 when all players die in hardcore mode
  • Fixed party status button would not show up after you join a party that you do not own
  • Fixed dialog showing on dead players’ screens
  • Fixed timer going into the negatives if you die after the timer reached 00:10
  • Fixed players not respawning on hardcore mode before the game starts
  • Added a new modifier, Protect the MVP , if the MVP dies, all players will lose
  • You can now select multiple modifiers. The rewards multiplier will be based on which modifiers have been set. (Max x2.2 for now if you combine Hardcore and MVP)
  • The sprinting bar has been revamped and is now is above the backpack system, the sprinting bar will disappear if it is at max
  • Moved the health bar and shield bar to the upright corner
  • Added new player list which shows health and shields of all players in the game
  • Fixed player leaderboard not updating when players leave
Version 0.1.6

March 28th, 2022

  • New damage part system
Version 0.1.5

March 26th, 2022

  • Animations are no longer broken
  • Animations bug should be fixed (hopefully)
  • Slightly nerfed later “Ice Kingdom” waves
  • New leaderboard (shows levels and cash)
Version 0.1.4

March 24th, 2022

  • Fixed the ammo bug where it would only update the ammo on the client-side allowing it to be exploitable
  • The died event now triggers on the client side
  • Fixed zombies attacking dead players again
Version 0.1.3

March 23rd, 2022

  • Fixed the issue where the bug would still shoot while in the ready position
  • Fixed the holding gun animation would play if the player is done reloading while aiming
  • While reloading, the camera no longer centers the player. It will now depend on whether or not, the player is aiming or not
  • Added a Wave GUI to indicate the wavenumber (Total of 25 in The Ice Kingdom)
Version 0.1.2

March 22nd, 2022

  • Fixed the issue with the teleport data not transferring causing a domino of game bugs
  • Fixed the issue where the defeat screen would pop up when you die on no modifiers
  • Implemented GFX thumbnail and GFX icon
  • Server members now have permission to post images in the discord reports channel and suggestions channel.
  • The timer decreases 10 seconds now when you die
Version 0.1.1

March 20th, 2022

  • Added hardcore modifier which gives you 2x the rewards
  • New spectating system for death during hardcore games (I didn’t test this lol, I hope it doesn’t break)
  • Added rewards based on your status in the mission
  • Added a 15-minute timer
  • Added weaponry leveling system
  • Leveling system algotherm changed
  • Slightly fixed lag glitch when interacting with the party system
  • Added music for Victories/Losses
  • 10 enemies spawn every 30 seconds until the final boss for The Ice Kingdom is defeated
  • Fixed enemies not targeting alive players when dead players are closer
Version 0.1.0

March 17th, 2022

  • New entity movement system (Not pathfinding anymore since it’s useless)
  • New freezing system
  • Fixed GUI breaking when player dies in the main lobby