As a Roblox developer, it is currently too hard to find code in my game that is relevant to what I’m doing.
If I have all services shown in the explorer, Find All will return results from those services. Further, if I have a folder in ServerStorage that I use to store unused code that I keep around for reference, Find All will return results from that folder as well.
In the above example, I want to exclude all of the results that have a in the instance path. In fact, the reason why I’m using an emoji is so that it’s more visibly obvious in the Find All widget.
If Roblox is able to address this issue, it would improve my development experience because I would have to spend much less brainpower filtering out these results.
I have the same issue with my forked version of the PlayerModule. Due to how I handle player movement in my experience, I have been forced to fork a copy of the PlayerModule to customise behaviour, however this has also lead to a lot more irrelevant results in the find all window as PlayerModule results are forced to appear even when I clearly know I do not wish to search for results in there.
Being able to choose whether exclude/include a particular substring and combine many of these filters for a single search would also be quite helpful, as often I know I’m working entirely within a particular path and want to filter out unrelated things and then do a more specific search inside of the path.