While I’m mostly known for my render heavy game covers, I also offer 3D models for both in-game use and Marketing purposes. I’ve worked for Robeats, Phantom Forces, Operation Scorpion, Wild revolvers, and many others.
I’ve produced most of my works with Cinema 4D, Blender, and Substance Painter. I’m primarily looking for long-term projects where I could create mesh assets and any art the game would demand for a percentage but small orders are welcomed as well.$
I’m on the Eastern timezone, usually available during the weekdays really late at night
I’m open to percentages and contract work, USD or ROBUX.