Expanding tool's part causes tool to behave weird

So i built a wand.
Right click = Forcefield material sphere expands that is already in the tool.
But it makes the character wonky.

Normal behaviour.

Tried:

  1. CanCollide = false

And that’s it. I’m stumped. I don’t know how to tackle this.
Maybe because the character and the tool is in the same model?

Any help is appreciated.

If it’s welded to the character then turn on the Massless property on the force field, because anything that has weight can affect the players movement.

Oh cool thx.
I don’t know much about theese things… i do well in the programming part.