Expected identifier when parsing expression, got ')'

Is there anything wrong with my code?

		Submit_Button.MouseButton1Click:Connect(function()
		ClickSFX:Play()
		if Answer["Check-Box"].Check.BackgroundTransparency == 0 then
			CorrectSFX:Play()
			Answer["Option Text"].TextColor3 = Color3.fromRGB(119, 178, 85)
			Answer["Option Text"].Text = Answer["Option Text"].Text.." ✅" 
			Answer["Option Text"].Font = "GothamBold"
			Submit_Button.Visible = false
			Next_Button.Visible = true
		else if Option1["Check-Box"].Check.BackgroundTransparency == 0 then
			Option1["Option Text"] = Option1["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		else if Option2["Check-Box"].Check.BackgroundTransparency == 0 then
			Option2["Option Text"] = Option2["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		else if Option3["Check-Box"].Check.BackgroundTransparency == 0 then
			Option3["Option Text"] = Option3["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		else if Option4["Check-Box"].Check.BackgroundTransparency == 0 then
			Option4["Option Text"] = Option4["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		end
	end)

Could you please tell us where the error line is coming from

Replace every instance of
else if
with
elseif

like this
Submit_Button.MouseButton1Click:Connect(function()
		ClickSFX:Play()
		if Answer["Check-Box"].Check.BackgroundTransparency == 0 then
			CorrectSFX:Play()
			Answer["Option Text"].TextColor3 = Color3.fromRGB(119, 178, 85)
			Answer["Option Text"].Text = Answer["Option Text"].Text.." ✅" 
			Answer["Option Text"].Font = "GothamBold"
			Submit_Button.Visible = false
			Next_Button.Visible = true
		elseif Option1["Check-Box"].Check.BackgroundTransparency == 0 then
			Option1["Option Text"] = Option1["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		elseif Option2["Check-Box"].Check.BackgroundTransparency == 0 then
			Option2["Option Text"] = Option2["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		elseif Option3["Check-Box"].Check.BackgroundTransparency == 0 then
			Option3["Option Text"] = Option3["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		elseif Option4["Check-Box"].Check.BackgroundTransparency == 0 then
			Option4["Option Text"] = Option4["Option Text"].Text.." ❌"
			WrongSFX:Play()
			Submit_Button.Visible = false
			TryAgain_Button.Visible = true
		end
	end)

@abcanish123, I looked on your code and saw your elseif keyword is not properly spelled. You do not want to use the keyword elseif as else if. That is because, it would make another if statements inside your else block. So what your code must be is:

Submit_Button.MouseButton1Click:Connect(function()
	ClickSFX:Play()
	if Answer["Check-Box"].Check.BackgroundTransparency == 0 then
		CorrectSFX:Play()
		Answer["Option Text"].TextColor3 = Color3.fromRGB(119, 178, 85)
		Answer["Option Text"].Text = Answer["Option Text"].Text.." ✅" 
		Answer["Option Text"].Font = "GothamBold"
		Submit_Button.Visible = false
		Next_Button.Visible = true
	elseif Option1["Check-Box"].Check.BackgroundTransparency == 0 then
		Option1["Option Text"] = Option1["Option Text"].Text.." ❌"
		WrongSFX:Play()
		Submit_Button.Visible = false
		TryAgain_Button.Visible = true
	elseif Option2["Check-Box"].Check.BackgroundTransparency == 0 then
		Option2["Option Text"] = Option2["Option Text"].Text.." ❌"
		WrongSFX:Play()
		Submit_Button.Visible = false
		TryAgain_Button.Visible = true
	elseif Option3["Check-Box"].Check.BackgroundTransparency == 0 then
		Option3["Option Text"] = Option3["Option Text"].Text.." ❌"
		WrongSFX:Play()
		Submit_Button.Visible = false
		TryAgain_Button.Visible = true
	elseif Option4["Check-Box"].Check.BackgroundTransparency == 0 then
		Option4["Option Text"] = Option4["Option Text"].Text.." ❌"
		WrongSFX:Play()
		Submit_Button.Visible = false
		TryAgain_Button.Visible = true
	end
end)

See if this works.