Experienced Roblox Scripter for Hire – Fast, Task-Based Solutions | UI, OOP, Game Systems

What Do I do?

Hello! I’m RobloxJrTrainer, a Roblox scripter with a relatively strong focus on Object-Oriented-Programming, UI effects, and efficient client-server communication skills. I have been scripting for about 2 years now, and I specialize in creating modular, scalable systems that keep code clean and maintainable. This is so, even if you don’t know much about coding, it will be way easier to fix a bug yourself. I’ve developed many prototype games like tycoons, a platformer, and even combat systems. My recent big project that I am still working is called Coin Frenzy. It includes unique upgrade systems, a small, nice looking nature map, and a satisfying and rewarding coin collection mechanic that players will love; all done by me! I am very passionate about giving the best of works; high quality mechanics, and a satisfying gameplay loop!

Skills and expertise

OOP (Object-Oriented-Programming): Creating modular classes for efficient and organized code.

Client-Server Separation: Ensuring smooth gameplay by handling key logic on the server, and FX and cosmetic details on the client.

UI Effects and Tweening: Skilled in creating dynamic UI effects and tween animations.

Combat Systems: Relatively skilled in making combat systems.

Data Stores: Skilled in creating data stores. Whether it is serialization (Physical Objects) or just casual normal data stores with numbers and tables.

Showcase

Combat system: Desktop 2024.11.02 - 12.36.57.01.mp4 - Google Drive

Sword System: Desktop 2024.11.12 - 16.27.11.08.mp4 - Google Drive

Coin Frenzy link: Coin Frenzy - Roblox (Please note that game has some bugs, as it is not finished yet.)

Gold Platformer: Desktop 2024.11.02 - 12.55.17.03.mp4 - Google Drive

Spear System: Version-77c4124a62314bfc 2024.12.01 - 15.16.34.07.mp4 - Google Drive

Shield System: Version-77c4124a62314bfc 2024.12.01 - 15.25.30.08.mp4 - Google Drive (Dummies simulated as players; works and feels much better with multiple players)

Roman Sword System(2): Version-77c4124a62314bfc 2024.12.01 - 15.26.15.09.mp4 - Google Drive

Roman Combat System Prototype Game: Roman Combat System Prototype - Roblox

Additional Highlights

– COMMISSIONS AND JOBS –

  • Lead Scripter for Archkos Studio’s current project. (400k members)

  • Made a basic punch combat system.

  • I have a current job as a scripter for a team, managing challenging combat systems with
    advanced scripting logic, and client-server communication.

  • Made an RNG card system for somebody.

  • Made a Roman Combat System with full Sword, Shield, and Spear-throwing mechanics.

Availability Options

I am available for commissions and freelance work during evenings on weekdays, and anytime on weekends. My typical response time is 24 hours, so you can expect timely updates and open communication. If you’re on a tight deadline, or need SHORT-TERM assistance, please reach out, and we can discuss scheduling options.

Please note that I am not looking for long term positions; like a team. (If I feel like your team knows what they are doing, and I won’t be the only one doing tasks, then I may reconsider.)

Payment

Rates: I charge on a per-task basis rather than hourly, ensuring clear pricing for each feature or system. Prices will vary depending on the complexity or scope of the task, with simpler tasks starting at about 750 - 1000 Robux or $10 and more complex systems priced accordingly. I mainly accept cash only through CashApp and PayPal.

Payment Terms: A 25% deposit is required upfront, and the remaining 75% due upon completion and approval.

Refund Policy: I aim for high-quality work and client satisfaction. At anytime you do not like my services, I will consider a refund option, if requirements are not met.

Contact

If you’re interested in working together or have any questions, please do not hesitate to contact me on the Roblox Dev Forum, or connect with me on Discord: ‘notnobody3261’. Looking forward to collaborating!