I’ve decided to pick back up a project I was working on 2 months ago. It’s a grind/simulator type game. To complete it, I need an experienced scripter. Preferably 6-12 months of experience, and show prior projects you’ve worked on or helped with in the past. I’ve taken my google document going over everything and put it below so you can get a good feel for the game and how it’s going to work.
As for payment, I plan on splitting the profit 50/50 and giving you a base payment for around 1k-2k robux. If you need to contact me, I use discord. My user is kaii#2424. Thanks for reading and tell me if you’re interested in this project.
Basics
Medieval Legends will spawn you in the first kingdom. You’ll have a wooden sword and no shield. You can go to one of three monster spawn regions; the closest one will be level 3-7 monsters. Medium one will be level 8-15 monsters. The furthest one will have level 16-25 monsters. Each with increased damage and health.
Sell/Buy System
If you kill a monster a crystal will appear in your inventory and you can sell that crystal to the merchant who gives you coins in return. You can use coins to buy swords and shields. Shields increase your health, and better swords allow you to do more damage. Coins can also be obtained from the Tavern Keep who assigns you quests to complete for coins.With coins you can also buy Guild Members from the Guild Hall. (Like getting pets in other simulators) They will walk with you (like how Champions walk next to you in Anime Fighting Simulator) You’ll be able to have up to 3 equipped. They boost health/damage depending on what they are.
Types of Guild Members/Knights
- Squire - boosts health by 5% when equipped
(common/26%)
2.Peasant - boosts damage by 5% when equipped
(common/24%)
3.Draper - boosts health by 30% and damage by 10% when equipped
(uncommon/16%)
4.Knight - boosts damage by 15% and health by 20% when equipped
(uncommon/14%)
5.Knight Bearer - boosts damage by 25% and health by 60% when equipped
(rare/9%)
6.Marshal - boosts speed by 100%, damage by 40% and health by 90%
(rare/7%)
7.Templar Commander - boosts speed by 150%, damage by 55% and health by 180%
(legendary/3%)
8.Grand Master - boosts speed by 150%, damage by 80% and health by 200%
(legendary/1%)
You can hire a Guild Member for 5k coins.
Swords/Shields List
SWORDS
1.Wooden Sword(1 Damage/Starter Sword/free) (inspiration picture)
2.Metal Sword (2 damage/30 coins)
3.Dagger (4 damage/60 coins)
4.Saw Sword (7 damage/125 coins) (inspiration picture)
5.Metal ShortSword (10 damage/200 coins)
6.Rapier (14 damage/600 coins)
7.Falchion (17 damage/1000 coins)
8.Katana (21 damage/ 1800 coins) (Inspiration for Falchion, Rapier, Katana, and Scimitar)
9.Scimitar(26 damage/3000 coins)
10.Regal Blade (31 damage/5000 coins) (inspiration picture)
11.Cursed Sword (35 damage/7500 coins) (inspiration picture)
12.Royal Scythe (40 damage/13000 coins) (inspiration picture)
SHIELDS
1.Templar Knight Shield (2x crystal multiplier/2000 coins) (inspiration picture)
2.Royal Knight Shield (3x crystal multiplier/5000 coins) (inspiration picture)
3.Templar Master Shield (4x crystal multiplier/10000 coins) (inspiration picture)
Shields will be worn on the players back
Monster/Crystal System
Monsters level 0-9 give 1 crystal without boosts. Levels 10-19 give 2 crystals, and levels 20-25 give 3 crystals. 1 crystal can be traded in for 5 coins. You can also boost the amount of crystals you get by using shields. Monsters level 1 do 10 damage (you have 100 health) and have 5 health. For each level until level 25, damage increases by 2 and health increases by 4.
Quest System
List of Quests in Order
- Kill 10 monsters (+75 coins)
- Kill 30 monsters (+300 coins)
- Have 1000 coins (+100 crystals)
- Kill a level 15 or higher monster (+800 coins)
- Get the Regal Blade (+500 crystals)
Potion Merchant
The potion merchant gives you boosts for 10 minutes to 1 hour that can stack. You trade crystals for his potions.
Potion Info:
2x Crystal Potion (10 minutes = 20 crystals, 1 hour = 120 crystals)
2x Coins Potion (10 minutes = 20 crystals, 1 hour = 120 crystals)
Gamepasses/Dev Products
X2 Crystal Gamepass (450 Robux)
X2 Coins Gamepass (350 Robux)
+2 Guild Member Equip Slots (600 Robux)
+10 Coins (10 Robux)
+100 Coins (90 Robux)
+1000 Coins (850 Robux)
+10 Crystals (60 Robux)
+50 Crystals (280 Robux)
+100 Crystals (550 Robux)
Class System
The class system will allow you to restart special abilities on your weapons. Moving to the next class will also give you a permanent 2x Coins. When moving to the next class everything will reset except for your guild members
1.Knight (Starter Class) (No effects) (x1 Coins)
2.Flame Knight (30,000 Coins) (burns enemies for 2 seconds after a hit) (x2 Coins)
3.Nature Knight (65,000 Coins) (stuns enemies for .5 seconds when you attack them) (3x Coins)
4.King (100,00 Coins) (1.5x damage boost) (4x Coins)
5.Flame King (135,000 Coins) (Burns enemies for 5 seconds after a hit) (5x Coins)
6.Nature King (170,000 Coins) (Stuns enemies for 2 seconds when you attack them) (6x Coins)