[Experienced Scripters] Can someone help please, see below

Hey guys, I’ve decided to create a racing/roleplay game, Similar to Pacifico 2 and Project Trackday, if you guys don’t know what these games are, check them out bellow.

Pacifico 2:

Roblox

Pacifico 2: Playground Town

Check out Pacifico 2: Playground Town . It’s one of the millions of unique, user-generated 3D experiences created on Roblox. // Lamborghini inspired vehicles have been removed until more light is available on the situation NEW for this Content…

Project Trackday:

[RACE MODE] Project Trackday - Roblox

If anyone that has experience in scripting would like to help me see below :slight_smile:

> Keep in mind that this game is going to be R15, so make sure the systems work with R15, AND!!! i am not asking anyone to do it for me.
Please answer all questions :slight_smile:
What I would like help with:

  1. How can I create multiple cutscenes and make them play on repeat one after another with a black screen fading in and out after each one plays? (like Project Trackday)
  2. How can I add a playlist system that is on loop and has a gui showing the current song playing? (like Project Trackday)
  3. How can I recreate Project Trackday’s Vehicle system, but with better sounds.(their sounds are gritty and harsh, I want sounds like Pacifico 2 vehicles), including vehicle camera angles implemented into the system.
  4. I would like some help recreating the housing system that is used in Pacifico 2.
  5. I would like help creating advanced/Decent first person hand guns and flashlights.(possibly could find a model, but please tell me any ideas you might have)
  6. I would also like help recreating Pacifico 2’s vehicle spawn system for the Project Trackday cars that will be recreated, and have vehicle categories in the gui, that require a game pass to use.(also like Pacifico 2)(I could just create my own Spawn car)
  7. I also want a system that makes the players ragdoll and bounce of the car as well as loosing health with hit sounds. like Pacifico 2.

Let me know what you guys think I can do :slight_smile:

Thanks
PRIXMISE

  1. You could probably make cutscenes using this tutorial. And for the black fading screen you could cover the whole screen with a black frame gui and tween the transparency of it

  2. You could make a folder with a bunch of sounds inside it with each song you want to play

while true do
    for _, song in ipairs(someSongFolder:GetChildren()) do
        song:Play()
        task.wait(song.Length)
    end
end
  1. I don’t know how Project Trackday’s Vehicle system works but heres a start

  2. Once again, I don’t know how Pacifico 2 housing system works, but you could watch this video as a start.

If you have any issues when implementing the above you can always make another post for help.

  1. How can I create multiple cutscenes and make them play on repeat one after another with a black screen fading in and out after each one plays? (like Project Trackday)
  2. I would like help creating advanced/Decent first person hand guns and flashlights.(possibly could find a model, but please tell me any ideas you might have)
  3. I also want a system that makes the players ragdoll and bounce of the car as well as loosing health with hit sounds. like Pacifico 2.

etc.

I suggest grabbing any free model or plugin, even if it’s not exactly what you wanted, then noting all the ways the free models differ from what you expected, dissecting the scripts, trying to fix them, and only then asking for help implementing features that you can’t quite get right.

Once you have specific issues instead of monolithic prompts, you can ask for help and get helpful responses.
“Get a free model” is, unfortunately, the only reasonable response to your post.

To get things done and to get help, you may have to break things down into smaller parts instead of one daunting whole.
Just do it and find out what it takes. Or plan ahead and find out what it takes.

  1. How can I add a playlist system that is on loop and has a gui showing the current song playing? (like Project Trackday)

As an example, here’s how I would break this down into declarations about the playlist system and a general clue how to do it:

  • The system should play songs.
    That’s sound:Play().
  • After a song ends, the next song in the list should play.
    Either wait the length of the song, or wait for the event that fires when a sound ends (don’t remember which one). You need to figure out the “next” song.
  • What’s the list like? What’s the order? What songs are in the list?
  • After the last song in the list ends, the first song should play. ( → The playlist loops.)
    Counts as figuring out the “next” song.
  • The GUI should show the name if the current song playing.
    While starting a song, write its name in a text label.
  • The GUI should look nice.
    You need some graphic design skills or simply a good eye for what works/looks good and what doesn’t.
  • Should be able to start and stop/mute the music.

I watched a couple of videos of the place and didn’t notice a music player, so I don’t know exactly what kind of music player you’re looking for, but this is definitely how you’d make a playlist music player.

Thank you ill take a look (character limit blah blah blah)