Stupid change. It should be a given that once something is on the catalog, people will use it in games. This should be the problem of the UGC creator, not us. It’s their choice to publish it to the marketplace. It’s clear that they’re being given priority because they’re making Roblox so much money.
This isn’t even remotely fair. This is going to destroy a number of legacy games whose creators, and for the love of god, I keep having to say this EVERY TIME you make a stupid, uninformed, retroactive update, ARE NO LONGER ON THE PLATFORM.
I’m not about to bother going through my games from 2015 - 2020 just because you made yet ANOTHER horrendous decision, because your new UGC plan (which, by the way, is going to absolutely HAMMER you with copyright claims!) is coming up.
What about games that have museums using avatars from people who own those items? What about games that use them in creative or transformative ways? What about games that are old, and haven’t been updated in years? How about games that just placed models of generic characters using said accessories?
If you REALLY cared about “Intellectual property”, the UGC catalog would not be positively BOMBARDED with low-quality items that were stolen from other creators or are blatantly using IPs that the creators don’t have permission to use.
The entire reason the UGC catalog is so bad is because Roblox is purposefully abusing the negligence of the IP-holders to milk the items for as much money as possible until some major case gets filed against Roblox, causing an absolute purge of items, just like with the audio update. Roblox is FULLY aware of the issue and only chooses to let it slide until it absolutely can’t anymore, all for the sake of lining their own pockets.
So, with all due respect, don’t even open your mouth on this topic. You are in NO position to talk IP until you actually crack down on copyright violation, not just when it suits your billionaire corporation crusade.
This is also ridiculous. Games like Catalog Avatar Creator are going to be borderline unusable because of this change, and that’s a problem, because it’s way better than Roblox’s crummy, barely-functional avatar editor. That game has so many QOL features that I would absolutely furious to go without, especially considering how terrible Roblox’s actual avatar editor is.
Additionally, 2D faces should be exempt from this. Nobody wants to use Dynamic faces except for your stockholders, this has been made abundantly clear by the majority of the community. I wouldn’t be surprised if 2D faces going off-sale was conveniently planned in tandem with this update for the sole purpose of trying to pressure your users into wearing the Dynamic faces.
Take a look at your post’s like count. Now look at the first comment’s. Take the L, revert the change, and for the love of god, consult your community next time. It seems like every time we get one good update, we get three bad ones in return, and all of them stem from the same exact problem; A lack of communication with your developers BEFORE introducing god awful changes that nobody has ever asked for.
Good! Glad to see the feedback being taken into account. I would highly advise you to be very careful with the updated policy, because you are treading a very fine line. This refined policy better not be anything like the wet fart of an excuse Unity put out.