Experiencing Issues with the 'Upload to Roblox' Plugin in Blender

How can I anchor the package using the ‘Upload To Roblox’ Blender Plugin? Is it possible to add a custom property or something similar? When I attempt to anchor the package, it disconnects from auto-updates.

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Does it have a max polygon count of around 70,000 max if not then it actually might be a glitch but if you actually have gotten it to render then best bet is to ask the roblox mods if they could fix the upload for you.

I mean, the parts can be anchored, but when I upload an update to that package, the parts aren’t anchored anymore. That means that for each update I would have to go through each package anchoring parts, and it’s a mess.

On i was just woundering if they needed to be separate parts for an animation or if its just one piece modeled together if so then try union all parts together it would make it run better on your graphics and also might fix your problem