Exploits using God Mode

So I’ve looked on a couple of games, and it seems exploiters are able to make themselves invincible. The games I speak of are Jailbreak and Arsenal. I still can’t understand how exploiters can change their health… I understand that exploiters have full control over their position and what’s inside their character. But I didn’t know they can change their health, while it also shows on the server.

That’s where I started thinking, what about remote events. What about when they fire a remote event? For example, I have a remote even called “Shop” in the argument is the player, and the item they want to buy. Is there any possibility they could switch the item with a player.Humanoid.MaxHealth/Health? In the server script, it would check if the item is in the library or not… I haven’t encountered any issues yet. (I have a game with 50-300 players that fps) I still have not had 1 report of god mode exploiters. The game has been up for 3 months now.

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In most of those games they might do really tricky things like constantly teleport the character, move or remove the hitbox of their character, mess with local based code for things such as fall damage detection, teleport themselves rapidly to spawn areas or trigger ‘lobby mode’, make duplicate characters so that the one the server uses doesnt really exist on the client (or is a different one)… Most likely it is something convoluted but always easier to debug if you know what the exploit is doing either by seeing its source or checking any scripts it might locally inject.

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