Explorer not jumping to desired instance upon physical selection/manipulation

About half the time when I manipulate or select a part or model in any way, if it changes what’s being selected or its hierarchy/position in the Explorer, it does not jump to that desired instance in the Explorer list of items in the game. This has made work a lot slower and tedious, having to physically find the instance within a model or other hierarchy.

Expected behavior

Every time, when an instance is selected with the mouse, or a model is grouped, Explorer should jump directly to that instance/new instance.

2 Likes

Could you also provide a video of this issue occurring, please?

1 Like

Closing as we don’t have enough info to investigate this. If you encounter this issue anytime in the future, please file a new bug report.
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