Explorer specifically wont detect change, but script does?

I’d like to know if something is wrong here.

In my explorer, I have a BoolValue inside StarterGUI. I’m able to change the value itself via script and even detect the change in other local scripts inside StarterGUI. However, the properties tab wont update to say the value was changed to true and still displays it as if it was false.

I’ve tried looking on the developer hub, along with several other in-studio ideas, but none of it fixed it.

I am aware there is no scripting issue, as everything works fine, but I’d just like to know why this is happening. Thanks!

I don’t know why it doesn’t update, but I’m guessing because StarterGUI becomes PlayerGUI. If you look at the bool value in PlayerGUI it will update in properties.

Exactly right. I really have to remember to consider checker PlayerGUI as well. I always forget about it, lol. Thanks, ABK!

1 Like