I am getting this stack error from the game Engine when I use the command line to move objects in a folder in the workspace. I guess it’s caused by the amount of descendants in the folder becoming 0. But it springs this error and causes the folder to disapear in the workspace visually but not actually.
04:44:07.382 Stack Begin - Studio
04:44:07.382 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.Explorer.Explorer.Util.ExplorerNodeChildrenMutable', Line 320 - function patchNodeDescendantCount - Studio
04:44:07.383 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.Explorer.Explorer.Networking.createSession.SessionChildren', Line 14 - function addDescendantCount - Studio
04:44:07.383 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.Explorer.Explorer.Networking.createSession.SessionChildren', Line 53 - function removeParentNoDatumUpdate - Studio
04:44:07.384 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.Explorer.Explorer.Networking.createSession.SessionChildren', Line 114 - function remove - Studio
04:44:07.384 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.Explorer.Explorer.Networking.createSession.RootStateUpdating', Line 40 - function instanceReplaced - Studio
04:44:07.384 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.Explorer.Explorer.Networking.createSession.createSessionDataModelUpdating', Line 28 - function instanceReplaced - Studio
04:44:07.385 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.Explorer.Explorer.Networking.NetworkedRPCInterfaces', Line 143 - Studio
04:44:07.385 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.GoodSignal.GoodSignal', Line 38 - function acquireRunnerThreadAndCallEventHandler - Studio
04:44:07.385 Script 'ExplorerPlugin.ExplorerPlugin.Packages._Index.GoodSignal.GoodSignal', Line 53 - function runEventHandlerInFreeThread - Studio
04:44:07.385 Stack End - Studio
This is the nature of the bug, the Boids folder is missing and there is a large void where it was.