The explosion .hit doesn’t work for me, because when i explosion .hit within a function and then print hit with it, it does nothing even tho there was a part in the radious of the explosion.
Please help.
Have you remembered to call that function?
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yea it calls the function, do you know any other reasons why it doesn’t work?
Doesn’t an explosion on it’s own already have a system to make damage or do you wish to specifically make your own?
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What build in damage system do you mean? If you mean the DestroyJointRadiusPercentage then i’ve disabled that because theres stuff welded together in my game and i dont want this to be broken down by explosions, i just want the explosions to damage players, do you know how i can do this?