The explosion .hit doesn’t work for me, because when i explosion .hit within a function and then print hit with it, it does nothing even tho there was a part in the radious of the explosion.
Please help.

The explosion .hit doesn’t work for me, because when i explosion .hit within a function and then print hit with it, it does nothing even tho there was a part in the radious of the explosion.
Please help.

Have you remembered to call that function?
yea it calls the function, do you know any other reasons why it doesn’t work?
Doesn’t an explosion on it’s own already have a system to make damage or do you wish to specifically make your own?
What build in damage system do you mean? If you mean the DestroyJointRadiusPercentage then i’ve disabled that because theres stuff welded together in my game and i dont want this to be broken down by explosions, i just want the explosions to damage players, do you know how i can do this?