Explosion physics without the Explosion texture?

Is there a method to get the physics of the explosion object, without having it visible or even change the particles effect?

Wanna have cannon shells hit the ground and like have an effect of dirt come out of the ground instead of an unrealistic explosion.

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Didn’t the Explosion object have Visible property?
I may be wrong though, I don’t remember. There must be, I remember using an invisible explosion some time ago (on a cannon too, but as a cannonball ejector).

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Veldaren is correct, see here:
http://wiki.roblox.com/index.php?title=API:Class/Explosion/Visible

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Thanks for all the help recently, @buildthomas :slight_smile:

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