No matter the blast radius the explosion visual always appears the same
for example, this explosion has a blast radius of 0.1 yet from the visual looks as big as an explosion with a radius of 4
This is a radius of 4:
No matter the blast radius the explosion visual always appears the same
for example, this explosion has a blast radius of 0.1 yet from the visual looks as big as an explosion with a radius of 4
This is a radius of 4:
Not really, that wouldn’t change the size of the visual.
Although, it would mean I can make my own visual and I definitely support it
that was my point. You make your own visual and change the particle size to match the blast radius.
(slithers into the thread) GIVE US EXPLOSION.VISIBLE DANG IT
Blast Radius is how far the explosion spreads. The image does not scale with it.
Yeah that’s the problem, it should