Exponential Growth Velocity

Hi! I’ve been messing around with projectile firing using Velocity set to a default value (ex. Turrets). With this in mind, does Roblox have any methods for gradually increase the Velocity of an object? In my case, the longer my turret engages a target, the more Velocity it gains.

Any advice is appreciated! Specifically direction to potential Roblox documentation.

Thanks,
Will.

You can just do the math yourself.

velocity = velocity^1.1 ← exponential right there boss

1 Like

I appreciate this, as it works now. I was over complicating the problem in my head.