local PartCache = {
Open = false; -- is it available or as open
InUse = false; -- is sombody using it or is it in use?
CurrentCacheParent = "Part"; -- what is its parent
Template = "BasePart"; -- what type of object is this?
ExpansionSize = Vector3.new(0,0,0) -- What size is it
}
This is Luau’s type checking. Not sure how it works but it comes from Luau which is ROBLOX’s language based on Lua.
Scroll all the way down in the link I provided and there’s a module interactions section.
By default type aliases are local to the file they are declared in. To be able to use type aliases in other modules using require , they need to be exported: